Difference between revisions of "MSCO07"
From SWGANH Wiki
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(→BaseLine Struct) |
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|/list||'''slotlist end''' | |/list||'''slotlist end''' | ||
|- | |- | ||
+ | |||
+ | |||
+ | |{{int}}|counter 1 | ||
+ | |- | ||
+ | |{{int}}||'''updatecounter''' | ||
+ | |- | ||
+ | |list|| '''list 1''' | ||
+ | |- | ||
+ | |{{int}}||'''unknown1''' | ||
+ | |- | ||
+ | |/list||'''slotlist end''' | ||
+ | |- | ||
+ | |||
+ | |||
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<pre> | <pre> | ||
+ | baseline | ||
+ | |||
+ | |||
+ | 04 00 00 00 | ||
+ | 04 00 00 00 | ||
+ | |||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | |||
+ | 04 00 00 00 | ||
+ | 04 00 00 00 | ||
+ | |||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | |||
+ | 04 00 00 00 | ||
+ | 04 00 00 00 | ||
+ | |||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | |||
+ | 04 00 00 00 | ||
+ | 04 00 00 00 | ||
+ | |||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | |||
+ | 04 00 00 00 | ||
+ | 04 00 00 00 | ||
+ | |||
+ | FF FF FF FF | ||
+ | FF FF FF FF | ||
+ | FF FF FF FF | ||
+ | FF FF FF FF | ||
+ | |||
+ | 04 00 00 00 | ||
+ | 08 00 00 00 | ||
+ | |||
+ | 00 00 00 00 | ||
+ | 01 00 00 00 | ||
+ | 02 00 00 00 | ||
+ | 03 00 00 00 | ||
+ | |||
+ | 10 | ||
+ | 01 00 00 00 | ||
+ | 01 00 00 00 | ||
+ | |||
+ | crafting | ||
+ | |||
+ | 00 00 00 00 | ||
+ | expEffectiveness | ||
+ | |||
+ | 01 00 00 00 | ||
+ | 01 00 00 00 | ||
+ | |||
+ | 00 00 00 00 | ||
+ | 01 00 00 00 | ||
+ | 01 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | |||
+ | 01 00 00 00 | ||
+ | 01 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 01 00 00 00 | ||
+ | 01 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 00 00 00 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | delta : | ||
+ | |||
+ | 01 00 | ||
+ | 05 00 00 00 | ||
+ | 05 00 00 00 | ||
+ | 01 00 00 | ||
+ | 00 00 00 00 | ||
+ | 01 01 00 | ||
+ | 00 00 00 00 | ||
+ | 01 02 00 | ||
+ | 00 00 00 00 | ||
+ | 01 03 00 | ||
+ | 00 00 00 00 | ||
+ | 02 03 00 | ||
+ | 04 00 00 00 | ||
− | + | 02 00 | |
− | + | 05 00 ................ | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
00 00 05 00 00 00 01 00 00 00 00 00 00 01 01 00 ................ | 00 00 05 00 00 00 01 00 00 00 00 00 00 01 01 00 ................ | ||
00 00 00 00 01 02 00 00 00 00 00 01 03 00 00 00 ................ | 00 00 00 00 01 02 00 00 00 00 00 01 03 00 00 00 ................ |
Revision as of 10:11, 24 March 2007
|
BaseLine Structwell here my headaches start
baseline 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 04 00 00 00 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 04 00 00 00 08 00 00 00 00 00 00 00 01 00 00 00 02 00 00 00 03 00 00 00 10 01 00 00 00 01 00 00 00 crafting 00 00 00 00 expEffectiveness 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 delta : 01 00 05 00 00 00 05 00 00 00 01 00 00 00 00 00 00 01 01 00 00 00 00 00 01 02 00 00 00 00 00 01 03 00 00 00 00 00 02 03 00 04 00 00 00 02 00 05 00 ................ 00 00 05 00 00 00 01 00 00 00 00 00 00 01 01 00 ................ 00 00 00 00 01 02 00 00 00 00 00 01 03 00 00 00 ................ 00 00 02 03 00 01 00 00 00 52 11 72 22 1B 00 00 .........R.r"... 00 03 00 05 00 00 00 05 00 00 00 01 00 00 00 00 ................ 00 00 01 01 00 00 00 00 00 01 02 00 00 00 00 00 ................ 01 03 00 00 00 00 00 02 03 00 01 00 00 00 04 00 ................ 00 00 04 00 04 00 00 00 04 00 00 00 01 00 00 00 ................ 00 00 00 01 01 00 00 00 00 00 01 02 00 00 00 00 ................ 00 01 03 00 00 00 00 00 05 00 05 00 00 00 05 00 ................ 00 00 01 00 00 FF FF FF FF 01 01 00 FF FF FF FF ................ 01 02 00 FF FF FF FF 01 03 00 FF FF FF FF 02 03 ................ 00 00 00 00 00 06 00 08 00 00 00 08 00 00 00 01 ................ 00 00 FF FF FF FF 02 00 00 00 00 00 00 ED A0 ............... +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Packet: 409 Time: 28 s TransOp:[0] Frag A 195.33.138.98:44463 -> 192.168.2.103:3102(Server -> Client) Enc: T Comp: T Seed: 0xF73F6B0D Length: 167 00 0D 07 BF 01 01 00 FF FF FF FF 02 01 00 01 00 ................ 00 00 01 02 00 FF FF FF FF 02 02 00 02 00 00 00 ................ 01 03 00 FF FF FF FF 02 03 00 03 00 00 00 07 00 ................ 14 08 00 01 00 00 00 01 00 00 00 01 00 00 08 00 ................ 63 72 61 66 74 69 6E 67 00 00 00 00 10 00 65 78 crafting......ex 70 45 66 66 65 63 74 69 76 65 6E 65 73 73 09 00 pEffectiveness.. 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 0A ................ 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 ................ 0B 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 ................ 00 0C 00 01 00 00 00 01 00 00 00 01 00 00 00 00 ................ 00 00 14 00 01 AB FB Deltas Structtheres one delta im aware of that is send after a slot has become filled. in NGE the var 6 (byte) is filled with the amount of filled slots. In precu it is probably var 5 |
Variable DescriptionsObj_OperandCount = Tags
To Do |