Difference between revisions of "MISO03"
From SWGANH Wiki
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− | * Missions consist of | + | * Missions consist of 8 ObjectID's tied to the Character. Deltas are resent on "Refresh" and new information is replaced in. |
− | * You will need more than | + | * You will need more than 8 Objects Reserved if you want to increase the cap of max missions at one time. |
* 8 Missions displayed on terminal per refresh. (for 2 tabs per terminal at most. 4 on each tab). | * 8 Missions displayed on terminal per refresh. (for 2 tabs per terminal at most. 4 on each tab). | ||
* 2 Max Missions may be in the bag at once. | * 2 Max Missions may be in the bag at once. |
Revision as of 13:29, 29 June 2008
Baseline - MISO03
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BaseLine StructSHORT: ObjectOpperandCount FLOAT: Complexity ASTRING: STFName(Table) INT: NotUsed ASTRING: STFName(ID) USTRING: CustomName INT: Volume INT: GenericInt(NotUsed) INT: DifficultyLevel FLOAT: StartCoordX FLOAT: StartCoordZ FLOAT: StartCoordY LONG: StartObjectID INT: StartPlanetCRC USTRING: CreatorName INT: CreditsReward FLOAT: DestinationCoordX FLOAT: DestinationCoordZ FLOAT: DestinationCoordY LONG: DestinationObjectID INT: DestinationPlanetCRC INT: TargetObjectIffCRC ASTRING: MissionDescriptionSTF INT: NotUsed ASTRING: MissionDescription ASTRING: MissionTitleSTF INT: NotUsed ASTRING: MissionTitle INT: RepeatCounter INT: MissionTypeCRC ASTRING: TargetName INT: ?? FLOAT: WaypointXCoord FLOAT: WaypointZCoord FLOAT: WaypointYCoord LONG: WaypointTargetID INT: WaypointPlanetCrc USTRING: WaypointName LONG: WaypointObjectID BYTE: Color BYTE: ActiveFlag Deltas StructSHORT: UpdateCount SHORT: UpdateType { 00: FLOAT: Complexity 01: ASTRING: STFName(Table) INT: NotUsed ASTRING: STFName(ID) 02: USTRING: CustomName 03: INT: Volume 04: INT: GenericInt(NotUsed) 05: INT: DifficultyLevel 06: FLOAT: StartCoordX FLOAT: StartCoordZ FLOAT: StartCoordY LONG: StartObjectID INT: StartPlanetCRC 07: USTRING: CreatorName 08: INT: CreditsReward 09: FLOAT: DestinationCoordX FLOAT: DestinationCoordZ FLOAT: DestinationCoordY LONG: DestinationObjectID INT: DestinationPlanetCRC 0A: INT: TargetObjectIffCRC 0B: ASTRING: MissionDescriptionSTF INT: ?? ASTRING: MissionDescription 0C: ASTRING: MissionTitleSTF INT: ?? ASTRING: MissionTitle 0D: INT: RepeatCounter 0E: INT: MissionTypeCRC 0F: ASTRING: TargetName 10: INT: ?? FLOAT: WaypointXCoord FLOAT: WaypointZCoord FLOAT: WaypointYCoord LONG: WaypointTargetID INT: WaypointPlanetCrc USTRING: WaypointName LONG: WaypointObjectID BYTE: Color BYTE: ActiveFlag } |
Variable DescriptionsObjectOpperandCount = 5 Complexity:
STFName:
CustomName:
Volume:
GenericInt:
DifficultyLevel:
StartCoord:
StartObjectID:
StartPlanetCRC:
CreatorName:
CreditsReward:
DestinationCoord:
DestinationObjectID:
DestinationPlanetCRC:
TargetObjectIffCRC:
MissionDescription:
MissionTitle:
RepeatCounter:
MissionTypeCRC:
destroy deliver bounty assassin crafting entertainer hunting survey TargetName:
WaypointCoord:
WaypointTargetID:
WaypointPlanetCrc:
WaypointName:
WaypointObjectID:
Color:
ActiveFlag:
Additional Information
Tags
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Sample Packet
05 00 0C 5F A7 68 // BaselinesMessage B3 85 A4 1C 17 00 00 00 // ID 4F 53 49 4D 03 // OSIM 3 C3 00 00 00 11 00 00 00 80 3F 16 00 // String count 6D 69 73 73 69 6F 6E 2F 6D 69 // mission/mission_object 73 73 69 6F 6E 5F 6F 62 6A 65 63 74 // 00 00 00 00 0F 00 // String count 64 65 73 74 72 6F 79 5F 6D 69 73 73 69 6F 6E // destroy_mission 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 85 A4 1C 17 00 00 00 // ID 01 00 25