Difference between revisions of "MSCO07"

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(BaseLine Struct)
(BaseLine Struct)
Line 16: Line 16:
 
<pre>
 
<pre>
 
SHORT:          Operand Count
 
SHORT:          Operand Count
 +
//Part 0
 
INT:            Slot Counter
 
INT:            Slot Counter
 
INT:            Update Counter
 
INT:            Update Counter
Line 23: Line 24:
 
   A_STRING:        Slot Name
 
   A_STRING:        Slot Name
 
}
 
}
 +
//Part 1
 
INT:            Counter 1
 
INT:            Counter 1
 
INT:            Update Counter
 
INT:            Update Counter
 
{
 
{
   INT:            Unknown
+
   INT:            Unknown, must be 4 if slot is filled
 
}
 
}
 
+
//Part 2
 
INT:            Counter 2
 
INT:            Counter 2
 
INT:            Update Counter
 
INT:            Update Counter
 
{
 
{
   INT:            Unknown
+
  //here go the ingredient IDs
 +
   INT:            Counter for IngredientID
 +
  {
 +
      LONG:        ingredient ID
 +
  }
 
}
 
}
 +
//Part 3
 
INT:            Counter 3
 
INT:            Counter 3
 
INT:            Update Counter
 
INT:            Update Counter
 
{
 
{
   INT:            Unknown
+
   INT:            Counter for Ingredient Amount
 +
  {
 +
      INT:          amount of ingredient filled into slot
 +
  }
 
}
 
}
 +
//Part 4
 
INT:            Counter 4
 
INT:            Counter 4
 
INT:            Update Counter
 
INT:            Update Counter
Line 44: Line 55:
 
   INT:            Unknown
 
   INT:            Unknown
 
}
 
}
INT:            Counter 5
+
//Part 5
 +
INT:            Counter  
 
INT:            Update Counter
 
INT:            Update Counter
 
{
 
{
 
   INT:            Unknown
 
   INT:            Unknown
 
}
 
}
INT:            Counter 6
+
//Part 6
 +
INT:            Counter  
 
INT:            Update Counter
 
INT:            Update Counter
 
{
 
{
 
   INT:            Unknown
 
   INT:            Unknown
 
}
 
}
 +
 +
//Part 7
 +
BYTE:          some sort of stale flag probably not used
 +
 +
//Part 8 Experimentation Attributes
 +
INT:            Counter
 +
INT:            Update Counter
 +
{
 +
  A_STRING:        dir to look up string (crafting)
 +
  INT:            unknown
 +
  A_STRING:        Areas of Experimentation for the item
 +
                    eg expEffectiveness; expRange
 +
}
 +
 +
//Part 9 Experimentation attributes Values
 +
INT:            Counter
 +
INT:            Update Counter
 +
{
 +
  FLOAT:            Experimentation Attribute Value
 +
}
 +
 +
//Part 10 not tested yet
 +
INT:            Counter
 +
INT:            Update Counter
 +
{
 +
  INT:            Unknown
 +
}
 +
 +
//Part 11 Assembly Attributes Values : -> taken times 2 (!!!) ?????
 +
INT:            Counter
 +
INT:            Update Counter
 +
{
 +
  FLOAT:            Assembly Attribute Value
 +
}
 +
 +
//Part 12 Max reachable Experimentation Attribute Value
 +
INT:            Counter
 +
INT:            Update Counter
 +
{
 +
  FLOAT:            Max Experimentation Attribute Value
 +
}
 +
 +
//Part 18 unknown yet
 +
INT:            Counter
 +
INT:            Update Counter
 +
{
 +
  FLOAT:            unknown yet
 +
}
 +
 +
 +
 
</pre>
 
</pre>
  

Revision as of 16:34, 2 April 2007

MSCO Packet Type QuickNav
MSCO03 - MSCO06 - MSCO07 - MSCO08 - MSCO09


BaseLine Struct


Few bytes left to figure out on this one.

SHORT:          Operand Count
//Part 0
INT:            Slot Counter
INT:            Update Counter
{
   A_STRING:        Slot String Lookup Directory
   INT:             Unknown
   A_STRING:        Slot Name
}
//Part 1
INT:            Counter 1
INT:            Update Counter
{
   INT:             Unknown, must be 4 if slot is filled
}
//Part 2
INT:            Counter 2
INT:            Update Counter
{
   //here go the ingredient IDs
   INT:             Counter for IngredientID
   {
      LONG:         ingredient ID
   }
}
//Part 3
INT:            Counter 3
INT:            Update Counter
{
   INT:             Counter for Ingredient Amount 
   {
      INT:          amount of ingredient filled into slot
   }
}
//Part 4
INT:            Counter 4
INT:            Update Counter
{
   INT:             Unknown
}
//Part 5
INT:            Counter 
INT:            Update Counter
{
   INT:             Unknown
}
//Part 6
INT:            Counter 
INT:            Update Counter
{
   INT:             Unknown
}

//Part 7
BYTE:           some sort of stale flag probably not used

//Part 8 Experimentation Attributes
INT:            Counter 
INT:            Update Counter
{
   A_STRING:        dir to look up string (crafting)
   INT:             unknown
   A_STRING:        Areas of Experimentation for the item
                    eg expEffectiveness; expRange
}

//Part 9 Experimentation attributes Values
INT:            Counter 
INT:            Update Counter
{
   FLOAT:             Experimentation Attribute Value
}

//Part 10 not tested yet
INT:            Counter 
INT:            Update Counter
{
   INT:             Unknown
}

//Part 11 Assembly Attributes Values : -> taken times 2 (!!!) ?????
INT:            Counter 
INT:            Update Counter
{
   FLOAT:             Assembly Attribute Value
}

//Part 12 Max reachable Experimentation Attribute Value 
INT:            Counter 
INT:            Update Counter
{
   FLOAT:             Max Experimentation Attribute Value
}

//Part 18 unknown yet
INT:            Counter 
INT:            Update Counter
{
   FLOAT:             unknown yet
}




baseline


10 
01 00 00 00 
01 00 00 00 

crafting

00 00 00 00 
expEffectiveness

01 00 00 00 
01 00 00 00 

00 00 00 00 
01 00 00 00 
01 00 00 00 
00 00 00 00 

01 00 00 00 
01 00 00 00 
00 00 00 00 
01 00 00 00 
01 00 00 00 
00 00 00 00 
00 00 00 00 
00 00 00 00 
00 00 00 00 
00 00 00 00 
00 00 00 00 
00 00 00 00 
00 00 00 00 
00 00 00 00 
00 00 00 




delta : 

01 00 
05 00 00 00 
05 00 00 00 

01 00 00 
00 00 00 00 
01 01 00 
00 00 00 00 
01 02 00 
00 00 00 00 
01 03 00 
00 00 00 00 
02 03 00 
04 00 00 00 

02 00 
05 00        ................
00 00 05 00 00 00 01 00 00 00 00 00 00 01 01 00        ................
00 00 00 00 01 02 00 00 00 00 00 01 03 00 00 00        ................
00 00 02 03 00 01 00 00 00 52 11 72 22 1B 00 00        .........R.r"...
00 03 00 05 00 00 00 05 00 00 00 01 00 00 00 00        ................
00 00 01 01 00 00 00 00 00 01 02 00 00 00 00 00        ................
01 03 00 00 00 00 00 02 03 00 01 00 00 00 04 00        ................
00 00 04 00 04 00 00 00 04 00 00 00 01 00 00 00        ................
00 00 00 01 01 00 00 00 00 00 01 02 00 00 00 00        ................
00 01 03 00 00 00 00 00 05 00 05 00 00 00 05 00        ................
00 00 01 00 00 FF FF FF FF 01 01 00 FF FF FF FF        ................
01 02 00 FF FF FF FF 01 03 00 FF FF FF FF 02 03        ................
00 00 00 00 00 06 00 08 00 00 00 08 00 00 00 01        ................
00 00 FF FF FF FF 02 00 00 00 00 00 00 ED A0           ...............

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Packet: 409  Time: 28 s

TransOp:[0]

Frag A

195.33.138.98:44463 -> 192.168.2.103:3102(Server -> Client)
Enc: T   Comp: T    Seed: 0xF73F6B0D    Length: 167

00 0D 07 BF 01 01 00 FF FF FF FF 02 01 00 01 00        ................
00 00 01 02 00 FF FF FF FF 02 02 00 02 00 00 00        ................
01 03 00 FF FF FF FF 02 03 00 03 00 00 00 07 00        ................
14 08 00 01 00 00 00 01 00 00 00 01 00 00 08 00        ................
63 72 61 66 74 69 6E 67 00 00 00 00 10 00 65 78        crafting......ex
70 45 66 66 65 63 74 69 76 65 6E 65 73 73 09 00        pEffectiveness..
01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 0A        ................
00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00        ................
0B 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00        ................
00 0C 00 01 00 00 00 01 00 00 00 01 00 00 00 00        ................
00 00 14 00 01 AB FB   

Deltas Struct


There's one delta I'm aware of that is sent after a slot has been filled. In NGE the var 6 (byte) is filled with the amount of filled slots. In precu it is var 5


Variable Descriptions


Obj_OperandCount =


Tags


50% This packet has been partially reversed.

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