Difference between revisions of "Player Structures"

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{{PageHeader|Info|Player Structures}}
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===Player Housing Item Limits===
 
===Player Housing Item Limits===
  
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|-
 
|-
 
||Guild Hall||400
 
||Guild Hall||400
 +
|-
 +
||Merchant Tent||75 or 100 ???
 
|-
 
|-
 
|}
 
|}
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* For City Structures see [[Player_Cities|Player City]]
 
* For City Structures see [[Player_Cities|Player City]]
 
  
 
===Player Housing Lot Cost===
 
===Player Housing Lot Cost===
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|-
 
|-
 
||Guild Hall||5
 
||Guild Hall||5
 +
|-
 +
||Merchant Tent||1
 
|-
 
|-
 
|}
 
|}
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* For City Structures see [[Player_Cities|Player City]]
 
* For City Structures see [[Player_Cities|Player City]]
  
===Player Housing Stats===
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===Player Miner Lot Cost===
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{| align="center"
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|-
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||
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{| class="wikitable" align="left"
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||'''Player Miner Type'''||'''Lot Cost'''
 +
|-
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||Small Mineral Miner||1
 +
|-
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||Medium Mineral Miner||1
 +
|-
 +
||Heavy Mineral Miner||1
 +
|-
 +
||Small Flora Farm||1
 +
|-
 +
||Medium Flora Farm||1
 +
|-
 +
||Heavy Flora Farm||1
 +
|-
 +
||Small Chemical Miner||1
 +
|-
 +
||Medium Chemical Miner||1
 +
|-
 +
||Heavy Chemical Miner||1
 +
|-
 +
||Fushion Generator||1
 +
|-
 +
|}
 +
|}
 +
 
 +
===Player Factory Lot Cost===
  
 
{| align="center"
 
{| align="center"
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||
 
||
 
{| class="wikitable" align="left"
 
{| class="wikitable" align="left"
||'''Structure'''||'''Redeed Cost'''||'''Maint. Cost/Week'''||'''Decay Rate'''||'''Condition'''
+
||'''Player Factory Type'''||'''Lot Cost'''
 +
|-
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||Clothing Factory||1
 +
|-
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||Food Factory||1
 +
|-
 +
||Structure Factory||1
 +
|-
 +
|}
 +
|}
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 +
===Player Housing/Miner/Factory Stats===
 +
 
 +
{| align="center"
 +
|-
 +
||
 +
{| class="wikitable" align="left"
 +
||'''Structure'''||'''Redeed Cost'''||'''Maint. Cost/Week'''||'''Decay Rate'''||'''Condition'''||'''Power Required'''
 +
|-
 +
||Small House||800||2,688||3||4,320||-
 +
|-
 +
||Small House (Naboo)||800||2,688||3||4,320||-
 +
|-
 +
||Medium House||1,700||5,712||4||5,760||-
 +
|-
 +
||Large House||2,500||8,400||5||7,200||-
 +
|-
 +
||Guild Hall||5,000||16,800||5||7,200||-
 +
|-
 +
||Merchant Tent||600||2,016||3||4,320||-
 +
|-
 +
||Clothing Factory||2,500||8,400||6||1,000||50
 +
|-
 +
||Food Factory||2,500||8,400||6||1,000||50
 +
|-
 +
||Structure Factory||2,500||8,400||6||1,000||50
 +
|-
 +
||Small Mineral Miner||1,500||5,040||6||1,000||25
 +
|-
 +
||Medium Mineral Miner||3,000||10,080||6||1,000||50
 +
|-
 +
||Heavy Mineral Miner||4,500||15,120||6||1,000||75
 +
|-
 +
||Small Flora Farm||1,500||5,040||6||1,000||25
 
|-
 
|-
||Small House||800||2,688||3||4,320
+
||Medium Flora Farm||3,000||10,080||6||1,000||50
 
|-
 
|-
||Small House (Naboo)||800||2,688||3||4,320
+
||Heavy Flora Farm||4,500||15,120||6||1,000||75
 
|-
 
|-
||Medium House||1,700||5,712||4||5,760
+
||Small Chemical Miner||1,500||5,040||6||1,000||25
 
|-
 
|-
||Large House||2,500||8,400||5||7,200
+
||Medium Chemical Miner||3,000||10,080||6||1,000||50
 
|-
 
|-
||Guild Hall||5,000||16,800||5||7,200
+
||Heavy Chemical Miner||4,500||15,120||6||1,000||75
 
|-
 
|-
||Merchant Tent||600||2,016||3||4,320
+
||Fushion Generator||3,000||10,080||6||1,000||-
 
|-
 
|-
 
|}
 
|}

Latest revision as of 11:16, 28 August 2008

Info - Player Structures

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Player Housing Item Limits

Player Building Type Max Storage
Small House 200
Small House (Naboo) 100
Medium House 200
Large House 400
Guild Hall 400
Merchant Tent 75 or 100 ???

Player Housing Lot Cost

Player Building Type Lot Cost
Small House 2
Small House (Naboo) 1
Medium House 2
Large House 5
Guild Hall 5
Merchant Tent 1

Player Miner Lot Cost

Player Miner Type Lot Cost
Small Mineral Miner 1
Medium Mineral Miner 1
Heavy Mineral Miner 1
Small Flora Farm 1
Medium Flora Farm 1
Heavy Flora Farm 1
Small Chemical Miner 1
Medium Chemical Miner 1
Heavy Chemical Miner 1
Fushion Generator 1

Player Factory Lot Cost

Player Factory Type Lot Cost
Clothing Factory 1
Food Factory 1
Structure Factory 1

Player Housing/Miner/Factory Stats

Structure Redeed Cost Maint. Cost/Week Decay Rate Condition Power Required
Small House 800 2,688 3 4,320 -
Small House (Naboo) 800 2,688 3 4,320 -
Medium House 1,700 5,712 4 5,760 -
Large House 2,500 8,400 5 7,200 -
Guild Hall 5,000 16,800 5 7,200 -
Merchant Tent 600 2,016 3 4,320 -
Clothing Factory 2,500 8,400 6 1,000 50
Food Factory 2,500 8,400 6 1,000 50
Structure Factory 2,500 8,400 6 1,000 50
Small Mineral Miner 1,500 5,040 6 1,000 25
Medium Mineral Miner 3,000 10,080 6 1,000 50
Heavy Mineral Miner 4,500 15,120 6 1,000 75
Small Flora Farm 1,500 5,040 6 1,000 25
Medium Flora Farm 3,000 10,080 6 1,000 50
Heavy Flora Farm 4,500 15,120 6 1,000 75
Small Chemical Miner 1,500 5,040 6 1,000 25
Medium Chemical Miner 3,000 10,080 6 1,000 50
Heavy Chemical Miner 4,500 15,120 6 1,000 75
Fushion Generator 3,000 10,080 6 1,000 -