Difference between revisions of "Marksman (Game Mechanics)"

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== Something ==
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== Skill Modifiers ==
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|-
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||'''[[Alertness (Skill Modifier)|Alertness]]'''
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|-
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||'''[[Carbine Accuracy (Skill Modifier)|Carbine Accuracy]]'''
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|-
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||'''[[Carbine Speed (Skill Modifier)|Carbine Speed]]'''
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|-
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||'''[[General Ranged Aiming (Skill Modifier)|General Ranged Aiming]]'''
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|-
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||'''[[Melee Defense (Skill Modifier)|Melee Defense]]'''
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|-
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||'''[[Pistol Accuracy (Skill Modifier)|Pistol Accuracy]]'''
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|-
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||'''[[Pistol Speed (Skill Modifier)|Pistol Speed]]'''
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|-
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||'''[[Ranged Defense (Skill Modifier)|Ranged Defense]]'''
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|-
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||'''[[Rifle Accuracy (Skill Modifier)|Rifle Accuracy]]'''
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|-
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||'''[[Rifle Concealment Chance (Skill Modifier)|Rifle Concealment Chance]]'''
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|-
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||'''[[Rifle Speed (Skill Modifier)|Rifle Speed]]'''
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|}
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== Something 2==
 
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== Ability List ==
 
== Ability List ==
 
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{| class="wikitable"
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|- align="center" style="background-color:#ffffcc;"
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|width="100px"|'''Command'''||width="100px"|'''CRC'''||width="250px"|'''Ability Details'''||'''%'''
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|- align="center"
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|align="left"|'''[[actionshot1 (484536A1)|actionshot1]]'''||'''[[actionshot1 (484536A1)|484536A1]]'''||'''[[Action Shot 1 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[aim (A0A107F8)|aim]]'''||'''[[aim (A0A107F8)|A0A107F8]]'''||'''[[Aim (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[bodyshot1 (E3F9C921)|bodyshot1]]'''||'''[[bodyshot1 (E3F9C921)|E3F9C921]]'''||'''[[Body Shot 1 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[bodyshot2 (EEBAEFF8)|bodyshot2]]'''||'''[[bodyshot2 (EEBAEFF8)|EEBAEFF8]]'''||'''[[Body Shot 2 (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[diveshot (857FCDD0)|diveshot]]'''||'''[[diveshot (857FCDD0)|857FCDD0]]'''||'''[[Dive Shot (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[fullautosingle1 (BAE4F3DB)|fullautosingle1]]'''||'''[[fullautosingle1 (BAE4F3DB)|BAE4F3DB]]'''||'''[[Full Auto Single 1 (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[headshot1 (80F6AB48)|headshot1]]'''||'''[[headshot1 (80F6AB48)|80F6AB48]]'''||'''[[Head Shot 1 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[headshot2 (8DB58D91)|headshot2]]'''||'''[[headshot2 (8DB58D91)|8DB58D91]]'''||'''[[Head Shot 2 (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[healthshot1 (6C4BAE17)|healthshot1]]'''||'''[[healthshot1 (6C4BAE17)|6C4BAE17]]'''||'''[[Health Shot 1 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[kipupshot (5394D72D)|kipupshot]]'''||'''[[kipupshot (5394D72D)|5394D72D]]'''||'''[[Kip Up Shot (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[legshot1 (27308FFD)|legshot1]]'''||'''[[legshot1 (27308FFD)|27308FFD]]'''||'''[[Leg Shot 1 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[legshot2 (2A73A924)|legshot2]]'''||'''[[legshot2 (2A73A924)|2A73A924]]'''||'''[[Leg Shot 2 (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[mindshot1 (922143E8)|mindshot1]]'''||'''[[mindshot1 (922143E8)|922143E8]]'''||'''[[Mind Shot 1 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[overchargeshot1 (795D8310)|overchargeshot1]]'''||'''[[overchargeshot1 (795D8310)|795D8310]]'''||'''[[Overcharge Shot 1 (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[overchargeshot2 (741EA5C9)|overchargeshot2]]'''||'''[[overchargeshot2 (741EA5C9)|741EA5C9]]'''||'''[[Overcharge Shot 2 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[pointblankarea1 (FDCC0480)|pointblankarea1]]'''||'''[[pointblankarea1 (FDCC0480)|FDCC0480]]'''||'''[[Point Blank Area 1 (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[pointblanksingle1 (5842294E)|pointblanksingle1]]'''||'''[[pointblanksingle1 (5842294E)|5842294E]]'''||'''[[Point Blank Single 1 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[rollshot (03250B4D)|rollshot]]'''||'''[[rollshot (03250B4D)|03250B4D]]'''||'''[[Roll Shot (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[suppressionfire1 (F3F3D495)|suppressionfire1]]'''||'''[[suppressionfire1 (F3F3D495)|F3F3D495]]'''||'''[[Suppression Fire 1 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[takecover (3903080B)|takecover]]'''||'''[[takecover (3903080B)|3903080B]]'''||'''[[Take Cover (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[threatenshot (EE14CA1E)|threatenshot]]'''||'''[[threatenshot (EE14CA1E)|EE14CA1E]]'''||'''[[Threaten Shot (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[tumbletokneeling (29346510)|tumbletokneeling]]'''||'''[[tumbletokneeling (29346510)|29346510]]'''||'''[[Tumble To Kneeling (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[tumbletoprone (0B30C9B5)|tumbletoprone]]'''||'''[[tumbletoprone (0B30C9B5)|0B30C9B5]]'''||'''[[Tumble To Prone (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[tumbletostanding (54314196)|tumbletostanding]]'''||'''[[tumbletostanding (54314196)|54314196]]'''||'''[[Tumble To Standing (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[warningshot (F44972F6)|warningshot]]'''||'''[[warningshot (F44972F6)|F44972F6]]'''||'''[[Warning Shot (Ability)]]'''||{{Small0P}}
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|}
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Latest revision as of 12:05, 6 September 2008

Game Documentation - Marksman Mechanics

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Something

something goes here

Related Tags

50% This document has been partially completed.

Mechanics This document is about game mechanics.

Marksman This document is related to the Marksman Profession.

Something


Something

something goes here

Skill Modifiers

Alertness
Carbine Accuracy
Carbine Speed
General Ranged Aiming
Melee Defense
Pistol Accuracy
Pistol Speed
Ranged Defense
Rifle Accuracy
Rifle Concealment Chance
Rifle Speed

Something 2

something goes here

Ability List

Command CRC Ability Details %
actionshot1 484536A1 Action Shot 1 (Ability)
aim A0A107F8 Aim (Ability)
bodyshot1 E3F9C921 Body Shot 1 (Ability)
bodyshot2 EEBAEFF8 Body Shot 2 (Ability)
diveshot 857FCDD0 Dive Shot (Ability)
fullautosingle1 BAE4F3DB Full Auto Single 1 (Ability)
headshot1 80F6AB48 Head Shot 1 (Ability)
headshot2 8DB58D91 Head Shot 2 (Ability)
healthshot1 6C4BAE17 Health Shot 1 (Ability)
kipupshot 5394D72D Kip Up Shot (Ability)
legshot1 27308FFD Leg Shot 1 (Ability)
legshot2 2A73A924 Leg Shot 2 (Ability)
mindshot1 922143E8 Mind Shot 1 (Ability)
overchargeshot1 795D8310 Overcharge Shot 1 (Ability)
overchargeshot2 741EA5C9 Overcharge Shot 2 (Ability)
pointblankarea1 FDCC0480 Point Blank Area 1 (Ability)
pointblanksingle1 5842294E Point Blank Single 1 (Ability)
rollshot 03250B4D Roll Shot (Ability)
suppressionfire1 F3F3D495 Suppression Fire 1 (Ability)
takecover 3903080B Take Cover (Ability)
threatenshot EE14CA1E Threaten Shot (Ability)
tumbletokneeling 29346510 Tumble To Kneeling (Ability)
tumbletoprone 0B30C9B5 Tumble To Prone (Ability)
tumbletostanding 54314196 Tumble To Standing (Ability)
warningshot F44972F6 Warning Shot (Ability)