Difference between revisions of "Ranger - Frontiering II (Skill)"

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{{PageHeader|Skill|Frontiering II (Advanced Camp Engineering)}}
 
{{PageHeader|Skill|Frontiering II (Advanced Camp Engineering)}}
  
'''[[Professions|Professions]] - [[Ranger (Profession)|Ranger]]'''
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= Skill Summary =
 
= Skill Summary =

Latest revision as of 12:15, 21 September 2008

Skill - Frontiering II (Advanced Camp Engineering)

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Master Ranger
Wayfaring IV
Exploration Mastery
Frontiering IV
Habitat Engineering
Tracking IV
Man Hunting
Advanced Trapping IV
Trapping Mastery
Wayfaring III
Stealth Techniques
Frontiering III
Wilderness Survival Mastery
Tracking III
Improved Direction Sense
Advanced Trapping III
Ingenious Design
Wayfaring II
Rough Terrain Mastery
Frontiering II
Advanced Camp Engineering
Tracking II
Path Reading
Advanced Trapping II
Imaginative Design
Wayfaring I
Basic Concealment
Frontiering I
Advanced Foraging Techniques
Tracking I
Direction Sense
Advanced Trapping I
Danger Recognition
Novice Ranger

Skill Summary

Advanced Camp Engineering involves the study of camp defense and tactical design. The Ranger's camps become more defensible as well as cleaner; healers will find their skills more effective in the elite camp.

SkillPoint Cost 4
Experience Cost 30000 Wilderness Survival
Credit Cost 7000
Title Gained

Skill Mods

Modifier Value
Camping +10
Foraging +10

Commands & Abilities Granted

Schematics

Field Base Kit

Abilities

N/A

Certifications

N/A