Difference between revisions of "Combat Medic (Profession)"

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(Profession Overview)
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== Profession Overview ==
 
== Profession Overview ==
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Combat Medic is a hybrid profession that branches off from Scout and Medic.  Combat Medic abilities are designed around crafting and using various ranged poisons, diseases and heals.
  
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This profession requires 63 skill points to master.
  
1. [[Combat Medic Experience (Game Mechanics)|Combat Medic Experience]]<br>
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Experience requirements to master: 
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*Medical:  80,000 (granted by healing players)
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*Medicine Crafting: 31,500 (granted by crafting various medical items)
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AP Experience: 0
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1. [[Combat Medic (Game Mechanics)|Combat Medic]]<br>
 
2. [[Combat Medic Crafting (Game Mechanics)|Combat Medic Crafting]]<br>
 
2. [[Combat Medic Crafting (Game Mechanics)|Combat Medic Crafting]]<br>
3. [[Medical Item Listing (Game Mechanics)|Medical Item Listing]] : A view of medical related items.
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3. [[Assembly Mechanics (Game Mechanics)|Assembly Mechanics]]<br>
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4. [[Experimentation Mechanics (Game Mechanics)|Experimentation Mechanics]]<br>
  
 
== Getting Started ==
 
== Getting Started ==

Revision as of 09:36, 23 September 2008

Profession - Combat Medic

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Professions

Skill Tree

Master Combat Medic
Master Ranged Healing Distance
Master Ranged Healing Speed
Master Combat Medicine Crafting
Master Combat Medic Support
Expert Ranged Healing Distance
Expert Ranged Healing Speed
Expert Combat Medicine Crafting
Expert Combat Medic Support
Advanced Ranged Healing Distance
Advanced Ranged Healing Speed
Advanced Combat Medicine Crafting
Advanced Combat Medic Support
Intermediate Ranged Healing Distance
Intermediate Ranged Healing Speed
Intermediate Combat Medicine Crafting
Intermediate Combat Medic Support
Novice Combat Medic

Related Tags

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Profession This document relates to a Profession.

Combat Medic This document is related to the Combat Medic Profession.

Profession Overview

Combat Medic is a hybrid profession that branches off from Scout and Medic. Combat Medic abilities are designed around crafting and using various ranged poisons, diseases and heals.

This profession requires 63 skill points to master.

Experience requirements to master:

  • Medical: 80,000 (granted by healing players)
  • Medicine Crafting: 31,500 (granted by crafting various medical items)

AP Experience: 0

1. Combat Medic
2. Combat Medic Crafting
3. Assembly Mechanics
4. Experimentation Mechanics

Getting Started

You can find a Combat Medic trainer in one of the following locations:

Corellia

Coronet (-71, -4450)
Coronet (-118, -4446)
Doaba Guerfel (3274, 5415)
Tyrena (-4963, -2454)
Tyrena (-4997, -2485)






Talus

Nashal (4389, 5364)
Nashal (4505, 5169)

Naboo

Kaadara (5080, 6655)
Kaadara (5120, 6645)
Keren (1927, 2730)
Keren (1960, 2592)
Keren (1962, 2637)
Moenia (4945, -4921)
Moenia (4900, -4919)
Theed (-5025, 4181)
Theed (-4991, 4148)


Tatooine

Mos Eisley (3533, -4753)
Mos Entha (-3142, 2110)
Mos Espa (2931, 2121)

Rori

Narmle (-5108, -2221)
Narmle (-5153, -2218)
Restuss (5270, 5585)
Restuss (5315, 5581)







Lok

Nym's Stronghold (583, 5100)


Skill Modifiers

Abilities

Ability Details Ability Activation Ability Granted At Ability CRC
Apply Disease (Ability) /applydisease <target> Advanced Ranged Healing Distance Applydisease
Apply Poison (Ability) /applypoison <target> Novice Combat Medic Applypoison
Heal Mind (Ability) /healmind<target> Master Ranged Healing Speed Healmind
Place Hospital (Ability) [[ ]] Master Combat Medic [[ ]]

Schematics Granted

Single Target Diseases


Single Target Poisons

Area Poisons



Area Diseases

Ranged Stims


Area Stims

Components

Community Information

Combat Medic Forum:

http://swgforums.swganh.org/index.php?f=110


Trainer Locations:

  • Allakhazam [1]
  • Combat Medic FAQ [2]


Former Correspondents:

  • PsionicHawk [3]
  • vortexala [4]