Difference between revisions of "Combat Medic - Novice Combat Medic (Skill)"
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{{PageHeader|Skill|Novice Combat Medic}} | {{PageHeader|Skill|Novice Combat Medic}} | ||
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− | {{ProfCombatMedicSkill}} | + | |{{ProfCombatMedicSkill}} |
+ | |} | ||
= Skill Summary = | = Skill Summary = | ||
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− | :[[ | + | |
+ | * '''Single Target Diseases''' | ||
+ | '''N/A''' | ||
+ | |||
+ | * '''Single Target Poisons''' | ||
+ | :[[Action Poison Delivery Unit - A (Schematic)|Action Poison Delivery Unit - A]] | ||
+ | :[[Health Poison Delivery Unit - A (Schematic)|Health Poison Delivery Unit - A]] | ||
+ | :[[Mind Poison Delivery Unit - A (Schematic)|Mind Poison Delivery Unit - A]] | ||
+ | |||
+ | * '''Area Poisons''' | ||
+ | '''N/A''' | ||
+ | |||
+ | * '''Area Diseases''' | ||
+ | '''N/A''' | ||
+ | |||
+ | * '''Ranged Stims''' | ||
+ | :[[Ranged Stimpack - A (Schematic)|Ranged Stimpack - A]] | ||
+ | |||
+ | * '''Area Stims''' | ||
+ | '''N/A''' | ||
+ | |||
+ | * '''Components''' | ||
+ | :[[Dispersal Mechanism (Schematic)|Dispersal Mechanism]] | ||
+ | :[[Infection Amplifier (Schematic)|Infection Amplifier]] | ||
+ | :[[Resilience Compound (Schematic)|Resilience Compound]] | ||
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Latest revision as of 09:37, 23 September 2008
Skill - Novice Combat Medic
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Skill Summary
Combat Medics are invaluable to any fighting unit. Not only can they heal injured combatants in the field, they can hold their own in a firefight. They continue to gain improved crafting skills, and bonuses to healing large amounts of damage.
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