Difference between revisions of "SceneCreateObjectByCrc"
From SWGANH Wiki
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(→Variable Descriptions) |
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:ObjectID for the new object to create. | :ObjectID for the new object to create. | ||
− | * '''Quaternion | + | * '''Quaternion X / Y / Z / W''': |
:Orientation is done in a Quaternion. Use them to orient the object | :Orientation is done in a Quaternion. Use them to orient the object | ||
:in ground and space. Use 0,0,0,1 for default orientation. | :in ground and space. Use 0,0,0,1 for default orientation. |
Revision as of 23:16, 10 April 2007
Struct
<unknown count=unknown count>
<unknown/>
Variable DescriptionsOperand_Count = 5 Opcode = FE89DDEA
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Tags
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Sample Code
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Sample Packet
05 00 //Operand_Count EA DD 89 FE //SceneCreateObjectByCrc 62 C9 8B 12 1E 00 00 00 //Object ID 00 00 00 00 //oX D2 3A EA BE //oY 00 00 00 00 //oZ EA A3 63 3F //oW F6 28 A4 41 //x 44 1E 65 BF //y 33 33 83 40 //z 77 D6 B2 68 //object/mobile/shared_muftak.iff 00 1A //ByteFlag