Difference between revisions of "Forage (Ability)"
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==Source References== | ==Source References== |
Revision as of 07:41, 29 September 2008
Ability - Forage
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Description/forage: Searches the area for usable resources such as food and water.
Types of Foraged Items |
Related Tags
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Ability Breakdown & Details
Forage is an underutilized skill that is granted to Scouts. Similar to the artisan "sample" skill, foraging allows you to scrounge the immediate area for food and drink. This food and drink provides different buffs, such as temporary strength increases, HAM penalty reducers and other effects that have multiple benefits. At this time you don't receive XP from successful forage and these remains a request of the Scouting community. The Scouting community feels that Forage has not lived up to its original design premise, which was to create incentives for Scouts to explore the landscape. We are working hard with the Devs to turn forage into a useful feature that provides useable loot and food items in line with the player crafted consumables that have become a key factor in the game.
Forage System Messages
Using Forage
Foragable Items
Forage Formulas
Anectdotal account of foraging success rates:
People were telling me that they rarely, if ever, have made mutliple-item forages. Now, I had made quite a few two and three item forages in my lifetime, so I could not quite see why they weren't. So I did a bit experimenting. I took only two planets, Endor and Tatooine, just because their vegetation is so radically different. I plan to repeat this on other planets, when I have the time.
Now, I didn't give the developers enough credit. I didn't think the foraging would be that much different, just because I couldn't quite believe that the foraging system was that complex. They said it, themselves, that it was a low priority and so I underestimated them, thinking they hadn't put that much time into it before.
Boy was I wrong!
Endor and Tatooine are radically different, as far as the mutliple-item foraging is concerned.
I only did one multiple-item forage on Tatooine (for 3 items), out of 100 logged attempts.
On Endor, I did two 3-item forages, and three 2-item forages, out of 100 logged attempts.
They also differ on which item you're more likely to find.
Endor:
- Maroj Melons
- Wild Snaffs
- Ko-Do Fruits
- Sosi Hodors
- Jars of Berries
- Jars of Bugs
Tatooine:
- Sijjo Sewi
- Worm Bait
- Insect Bait
- Flurr-Cle Onion
Schule Nefs, Alever Tweth'peks, and Jars of Fungus were pretty common on both. Etost'ew Zanns and Jars of Grubs, weren't.
Now, this is either unique to each planet, or planet type. For instance, Lok might yield the same as Tatooine, and Yavin IV the same as Endor.
There's a good 10% chance of getting items discarded on both planets.
You also have a 20% chance of failure on both planets as a Master Ranger (which I think is a bit too much.)
Source References |
Ability HAM Costs
Ability Multipliers
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