Difference between revisions of "Action Shot 2 (Ability)"
(New page: {{PageHeader|Ability|Action Shot 2}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == /actionshot2 <target>: This area ranged attack can wreak havoc with a target...) |
Temploiter (Talk | contribs) |
||
(15 intermediate revisions by 3 users not shown) | |||
Line 4: | Line 4: | ||
|valign=top| | |valign=top| | ||
== Description == | == Description == | ||
− | + | [[actionshot2 (45061078)|/actionShot2]] <target>: This area ranged attack can wreak havoc with a target's Action pool drain and regeneration rates. This is more powerful than Action Shot 1. | |
− | <br><br>'''Command:''' /actionShot2 | + | <br><br>'''Command:''' [[actionshot2 (45061078)|/actionShot2]] |
<br>'''CommandQueue Entry:''' '''[[actionshot2 (45061078)]]''' | <br>'''CommandQueue Entry:''' '''[[actionshot2 (45061078)]]''' | ||
|valign=top| | |valign=top| | ||
Line 11: | Line 11: | ||
== Related Tags == | == Related Tags == | ||
{| | {| | ||
+ | |- | ||
+ | ||{{D100%}} | ||
|- | |- | ||
||{{Ability}} | ||{{Ability}} | ||
Line 21: | Line 23: | ||
= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
− | This is a cone area effect ranged attack. | + | This is a cone area effect ranged attack. This ability causes a 180 second long bleed to the action pool, with a total of 9 ticks at 20 seconds invervals per tick. Each tick on the dot is equivilant to 20% of the initial damage done, so if a 1000 point damage hit was incurred, 200 of this would be allocated to the strength (size of each tick) of the bleed effect. |
{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 | ||
|- | |- | ||
|valign=top| | |valign=top| | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Combat Chat Spam== | ==Combat Chat Spam== | ||
Line 60: | Line 34: | ||
|- | |- | ||
|| | || | ||
− | {| class=" | + | {| class="anhsmalltable" |
|- align="center" style="background-color:#ffffcc;" | |- align="center" style="background-color:#ffffcc;" | ||
− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player | + | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player Message1'''||'''Player Message2'''||'''Other Player's Message''' |
− | + | ||
− | Message1'''||'''Player Message2'''||'''Other Player's Message''' | + | |
|- align="center" | |- align="center" | ||
− | || | + | ||debilitatingshot_block||/string/en/||cbt_spam.stf||internal_command_string||You use Debilitating Shot on %TT for %DI points of damage, but %ST blocks it!||%TU uses Debilitating Shot on you for %DI points of damage, but you block it!||%TU uses Debilitating Shot on %TT for %DI points of damage, but %ST blocks it! |
− | + | ||
− | || | + | |
− | /string/en/ | + | |
− | || | + | |
− | cbt_spam.stf | + | |
− | || | + | |
− | internal_command_string | + | |
− | || | + | |
− | You use | + | |
− | || | + | |
− | %TU uses | + | |
− | || | + | |
− | %TU uses | + | |
− | + | ||
|- align="center" | |- align="center" | ||
− | + | ||debilitatingshot_counter||/string/en/||cbt_spam.stf||internal_command_string||You use Debilitating Shot on %TT for %DI points of damage, but %ST counterattacks!||%TU uses Debilitating Shot on you for %DI points of damage, but you counterattack!||%TU uses Debilitating Shot on %TT for %DI points of damage, but %ST counterattacks! | |
− | || | + | |
− | || | + | |
− | /string/en/ | + | |
− | || | + | |
− | cbt_spam.stf | + | |
− | || | + | |
− | internal_command_string | + | |
− | || | + | |
− | You use | + | |
− | || | + | |
− | %TU uses | + | |
− | || | + | |
− | %TU uses | + | |
− | + | ||
|- align="center" | |- align="center" | ||
− | + | ||debilitatingshot_evade||/string/en/||cbt_spam.stf||internal_command_string||You use Debilitating Shot on %TT for %DI points of damage, but %ST evades it.||%TU uses Debilitating Shot on you for %DI points of damage, but you evade it.||%TU uses Debilitating Shot on %TT for %DI points of damage, but %ST evades it. | |
− | || | + | |
− | ||/string/en/ | + | |
− | ||cbt_spam.stf | + | |
− | ||internal_command_string | + | |
− | ||You use | + | |
− | ||%TU uses | + | |
− | ||%TU uses | + | |
− | + | ||
|- align="center" | |- align="center" | ||
− | + | ||debilitatingshot_hit||/string/en/||cbt_spam.stf||internal_command_string||You use Debilitating Shot on %TT for %DI points of damage!||%TU uses Debilitating Shot on you for %DI points of damage!||%TU uses Debilitating Shot on %TT for %DI points of damage! | |
− | + | ||
− | || | + | |
− | ||/string/en/ | + | |
− | ||cbt_spam.stf | + | |
− | ||internal_command_string | + | |
− | ||You use | + | |
− | ||%TU uses | + | |
− | ||%TU uses | + | |
− | + | ||
|- align="center" | |- align="center" | ||
− | + | ||debilitatingshot_miss||/string/en/||cbt_spam.stf||internal_command_string||Your Debilitating Shot misses %TT.||%TU's Debilitating Shot misses you.||%TU's Debilitating Shot misses %TT. | |
− | || | + | |
− | ||/string/en/ | + | |
− | ||cbt_spam.stf | + | |
− | ||internal_command_string | + | |
− | ||Your | + | |
− | ||%TU's | + | |
− | ||%TU's | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|} | |} | ||
|} | |} | ||
|valign="top"| | |valign="top"| | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Ability Multipliers == | == Ability Multipliers == | ||
{| align="center" | {| align="center" | ||
|- | |- | ||
|| | || | ||
− | {| class=" | + | {| class="anhsmalltable" |
|- align="center" style="background-color:#ffffcc;" | |- align="center" style="background-color:#ffffcc;" | ||
|width="100px"|'''Modifier'''||'''Value''' | |width="100px"|'''Modifier'''||'''Value''' | ||
|- | |- | ||
− | ||Health cost||align="center" | | + | ||Health cost||align="center" |2.0 |
|- | |- | ||
− | ||Action cost||align="center" | | + | ||Action cost||align="center" |1.25 |
|- | |- | ||
− | ||Mind cost||align="center" | | + | ||Mind cost||align="center" |0.5 |
|- | |- | ||
||Force cost||align="center" |0 | ||Force cost||align="center" |0 | ||
|- | |- | ||
− | ||Damage||align="center" | | + | ||Damage||align="center" |3.0 |
|- | |- | ||
− | ||Delay Time||align="center" |1. | + | ||Delay Time||align="center" |1.7 |
|- | |- | ||
|} | |} | ||
|} | |} | ||
|} | |} |
Latest revision as of 14:47, 6 March 2009
Ability - Action Shot 2
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description/actionShot2 <target>: This area ranged attack can wreak havoc with a target's Action pool drain and regeneration rates. This is more powerful than Action Shot 1.
|
Related Tags
|
Ability Breakdown & Details
This is a cone area effect ranged attack. This ability causes a 180 second long bleed to the action pool, with a total of 9 ticks at 20 seconds invervals per tick. Each tick on the dot is equivilant to 20% of the initial damage done, so if a 1000 point damage hit was incurred, 200 of this would be allocated to the strength (size of each tick) of the bleed effect.
Combat Chat Spam
|
Ability Multipliers
|