Difference between revisions of "Bleeding Shot (Ability)"
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== Related Tags == | == Related Tags == | ||
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||{{Ability}} | ||{{Ability}} | ||
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= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
− | This is a single target ranged attack. | + | This is a single target ranged attack. Effect: Has a scatter type effect for bleed application as it Causes a bleed on up to 3 ham pool equivalent to 20% of the original damage. Bleeding Shot can bleed random pools or a combination thereof in asimilar to the way Scatter Hit(Fencer) and Scatter Shot(Carbineer) does damage. It has 3 hits to the single shot. It can bleed one pool for the full effectiveness, bleed one pool for 1/3 and another for 2/3, or bleed each pool for 1/3 to each pool. If you fire BleedShot three times, get a Health Bleed first, then an Action Bleed second, and a Mind Bleed third, the Mind won't override the other two, the target will suffer three bleeds. The only way a shot may be overridden is if the damage applied for that particular pool's bleed is higher than the current bleed on it. The bleeds cannot be stacked upon themselves however. |
{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 | ||
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==Combat Chat Spam== | ==Combat Chat Spam== | ||
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|- align="center" | |- align="center" | ||
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− | + | bleedingshot_block | |
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/string/en/ | /string/en/ | ||
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internal_command_string | internal_command_string | ||
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− | You use | + | You use Bleeding Shot on %TT for %DI points of damage, but %ST blocks it! |
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− | %TU uses | + | %TU uses Bleeding Shot on you for %DI points of damage, but you block it! |
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− | %TU uses | + | %TU uses Bleeding Shot on %TT for %DI points of damage, but %ST blocks it! |
|- align="center" | |- align="center" | ||
− | || | + | ||bleedingshot_counter |
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/string/en/ | /string/en/ | ||
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internal_command_string | internal_command_string | ||
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− | You use | + | You use Bleeding Shot on %TT for %DI points of damage, but %ST counterattacks! |
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− | %TU uses | + | %TU uses Bleeding Shot on you for %DI points of damage, but you counterattack! |
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− | %TU uses | + | %TU uses Bleeding Shot on %TT for %DI points of damage, but %ST counterattacks! |
|- align="center" | |- align="center" | ||
− | || | + | ||bleedingshot_evade |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||You use | + | ||You use Bleeding Shot on %TT for %DI points of damage, but %ST evades it. |
− | ||%TU uses | + | ||%TU uses Bleeding Shot on you for %DI points of damage, but you evade it. |
− | ||%TU uses | + | ||%TU uses Bleeding Shot on %TT for %DI points of damage, but %ST evades it. |
|- align="center" | |- align="center" | ||
− | || | + | ||bleedingshot_hit |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||You use | + | ||You use Bleeding Shot on %TT for %DI points of damage! |
− | ||%TU uses | + | ||%TU uses Bleeding Shot on you for %DI points of damage! |
− | ||%TU uses | + | ||%TU uses Bleeding Shot on %TT for %DI points of damage! |
|- align="center" | |- align="center" | ||
− | || | + | ||bleedingshot_miss |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||Your | + | ||Your Bleeding Shot misses %TT. |
− | ||%TU's | + | ||%TU's Bleeding Shot misses you. |
− | ||%TU's | + | ||%TU's Bleeding Shot misses %TT. |
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==Source References== | ==Source References== | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- align="center" style="background-color:#ffffcc;" | |- align="center" style="background-color:#ffffcc;" | ||
− | |width="150px"|'''Source'''||width=" | + | |width="150px"|'''Source'''||width="150px"|'''Source in Context''' |
+ | |- align="center" | ||
+ | ||[[Bleeding Shot 1 (Source)|Source 1]]||[[http://soe.lithium.com/swg/board/message?board.id=bounty_hunter&message.id=347628&view=by_date_ascending&page=4 Source 1]] | ||
+ | |- align="center" | ||
+ | ||[[Bleeding Shot 2 (Source)|Source 2]]||[[http://soe.lithium.com/swg/board/message?board.id=bounty_hunter&message.id=342882&view=by_date_ascending&page=2 Source 2]] | ||
+ | |- align="center" | ||
+ | ||[[Bleeding Shot 3 (Source)|Source 3]]||[[http://soe.lithium.com/swg/board/message?board.id=pistoleer&message.id=68231&query.id=54353#M68231 Source 3]] | ||
+ | |- align="center" | ||
+ | ||[[Bleeding Shot 4 (Source)|Source 4]]||[[Bleeding Shot Context 4 (Source)|Source 4]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 5 (Source)|Source 5]]||[[Ability_Name Context 5 (Source)|Source 5]] | ||
|- align="center" | |- align="center" | ||
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|} | |} | ||
|} | |} | ||
|valign="top"| | |valign="top"| | ||
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== Ability Multipliers == | == Ability Multipliers == | ||
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||Health cost||align="center" |0.5 | ||Health cost||align="center" |0.5 | ||
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− | ||Action cost||align="center" | | + | ||Action cost||align="center" |1.25 |
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− | ||Mind cost||align="center" | | + | ||Mind cost||align="center" |0.5 |
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||Force cost||align="center" |0 | ||Force cost||align="center" |0 | ||
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− | ||Damage||align="center" |2 | + | ||Damage||align="center" |2.0 |
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− | ||Delay Time||align="center" |1. | + | ||Delay Time||align="center" |1.5 |
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|} | |} | ||
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Latest revision as of 20:58, 6 March 2009
Ability - Bleeding Shot
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Description/bleedingshot <target>: This ranged attack is of medium power, but can cause its target to bleed.
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Related Tags
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Ability Breakdown & Details
This is a single target ranged attack. Effect: Has a scatter type effect for bleed application as it Causes a bleed on up to 3 ham pool equivalent to 20% of the original damage. Bleeding Shot can bleed random pools or a combination thereof in asimilar to the way Scatter Hit(Fencer) and Scatter Shot(Carbineer) does damage. It has 3 hits to the single shot. It can bleed one pool for the full effectiveness, bleed one pool for 1/3 and another for 2/3, or bleed each pool for 1/3 to each pool. If you fire BleedShot three times, get a Health Bleed first, then an Action Bleed second, and a Mind Bleed third, the Mind won't override the other two, the target will suffer three bleeds. The only way a shot may be overridden is if the damage applied for that particular pool's bleed is higher than the current bleed on it. The bleeds cannot be stacked upon themselves however.
Combat Chat Spam
Source References
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Ability Multipliers
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