Difference between revisions of "States & Posture (Game Mechanics)"
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== Negative Effects == | == Negative Effects == | ||
+ | These consist of the results of actions taken against a target or as a consequence of combat. | ||
+ | * Knockdown | ||
+ | * Posture Down | ||
+ | * Posture Up | ||
+ | * Wounds | ||
+ | * Battle Fatigue | ||
+ | * Delayed | ||
+ | * Immobilized | ||
==Source References== | ==Source References== |
Revision as of 01:22, 7 March 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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System MessagesPosturesPostures are essentially stances and positions that a player can take or have done to them. Each type of posture event has drawbacks or benefits to them.
StatesStates are a type of negative effect that may be placed on most players, npcs or creature targets. They are characterized as being temporary in nature. There are four main types of states in the game:
Negative EffectsThese consist of the results of actions taken against a target or as a consequence of combat.
Source References
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