Difference between revisions of "Wounds (Game Mechanics)"
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* 5. fire dot - (wound primary stats) | * 5. fire dot - (wound primary stats) | ||
* 6. radioactive sampling - (wound primary stats) | * 6. radioactive sampling - (wound primary stats) | ||
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+ | == Bleeds == | ||
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+ | == Attacks == | ||
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+ | == Disease == | ||
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+ | == Fire Dot == | ||
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+ | == Radioactive Sampling == | ||
==Source References== | ==Source References== |
Revision as of 12:12, 7 March 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Game MechanicsWounds are a negative aspect of combat and represent a reduction in a player's HAM attribute bar when hit by an enemy or through some other means. There are a number of ways of acquiring wounds:
BleedsAttacksDiseaseFire DotRadioactive SamplingSource References
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