Difference between revisions of "Immobilized (Game Mechanics)"
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− | + | Immobilization is a negative effect that is placeable on creatures through the usage of Adhesive Mesh traps. Creatures are rooted in place and made unable to move for up to a period of 20 seconds depending on the creature's level in comparison to the scout's trapping skill. Creatures can be attacked while in this state without breaking the root. There is no known formula for calculating the duration effect based on the skill / creature level comparisions. | |
==Source References== | ==Source References== | ||
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− | | SourcePage01 = | + | | SourcePage01 = Immobilized 1 |
− | | OriginalPageLink01 = | + | | OriginalPageLink01 = http://soe.lithium.com/swg/board/message?board.id=scout&message.id=22087&query.id=438490#M22087 |
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Latest revision as of 12:14, 10 March 2009
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Game Mechanics - Mechanics Category
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Game MechanicsImmobilization is a negative effect that is placeable on creatures through the usage of Adhesive Mesh traps. Creatures are rooted in place and made unable to move for up to a period of 20 seconds depending on the creature's level in comparison to the scout's trapping skill. Creatures can be attacked while in this state without breaking the root. There is no known formula for calculating the duration effect based on the skill / creature level comparisions. Source References
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