Difference between revisions of "Dots (Game Mechanics)"
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| − | * Bleeds | + | * [[Bleeds (Game Mechanics)|Bleeds]] |
| − | * Fire Dots | + | * [[Fire Dots (Game Mechanics)|Fire Dots]] |
| − | * Diseases | + | * [[Diseases (Game Mechanics)|Diseases]] |
| − | * Poison | + | * [[Poison (Game Mechanics)|Poison]] |
| − | * Force Choke | + | * [[Force Choke (Ability)|Force Choke]] |
==Source References== | ==Source References== | ||
Revision as of 14:27, 10 March 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Game MechanicsDOTs or Damage Over Time are negative effects that can be placed on a target in which will affect the HAM bar through damage, wounds or a combination of both over a set number of cycles called ticks. There are five types of dots found in SWG:
Source References
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