Difference between revisions of "Hit Locations (Game Mechanics)"
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* '''Action Pool:''' Feet, Legs | * '''Action Pool:''' Feet, Legs | ||
* '''Mind Pool:''' Head | * '''Mind Pool:''' Head | ||
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| + | The to-hit chance per each part of the player is as follows: | ||
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| + | Head: 12.6% | ||
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| + | Feet: 161 16.1% | ||
| + | Legs: 160 16.0% | ||
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| + | Hands: 10.6% | ||
| + | Left Bicep: 3.8% | ||
| + | Left Bracer: 8.5% | ||
| + | Right Bicep: 4.7% | ||
| + | Right Bracer: 8.7% | ||
| + | Chest: 19.0% | ||
==Source References== | ==Source References== | ||
Revision as of 22:39, 25 April 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Game MechanicsWhen an attack is made against a target, the system selects an area (referred to as a hit location) in which to inflict the damage on the target. The damage suffered by the target's ham pools are affected by the hit location which is selected. There are 9 PRIMARY hit locations:
The to-hit chance per each part of the player is as follows: Head: 12.6% Feet: 161 16.1% Legs: 160 16.0% Hands: 10.6% Left Bicep: 3.8% Left Bracer: 8.5% Right Bicep: 4.7% Right Bracer: 8.7% Chest: 19.0% Source References
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