Difference between revisions of "ChatSystemMessage"
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|{{byte}}|'''Display type''' | |{{byte}}|'''Display type''' | ||
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− | |{{ | + | |{{u_string}}|'''Message''' |
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− | |{{ | + | |{{u_string}}|'''OutOfBandPackage''' |
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|} | |} | ||
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− | ===Variable Descriptions | + | ===Variable Descriptions=== |
Opperand_Count = '''4''' | Opperand_Count = '''4''' | ||
Opcode = '''6D2A6413''' | Opcode = '''6D2A6413''' | ||
+ | |||
---- | ---- | ||
*'''Display type''' | *'''Display type''' | ||
− | : | + | :A bitmask flagging where to display the system message. |
− | : | + | ::0 - chatbox and screen |
+ | ::2 - chatbox only | ||
− | *''' | + | *'''Message''' |
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− | *''' | + | *'''OutOfBandPackage''' |
− | + | A packaged format for string data that has embed tags for objects, integers, etc. Used to minimize server string processing. | |
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|valign=top| | |valign=top| | ||
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||{{ServerPacket}} | ||{{ServerPacket}} | ||
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− | ||{{ | + | ||{{100%}} |
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00 00 00 00 | 00 00 00 00 | ||
00 00 00 00 | 00 00 00 00 | ||
− | 00 00 00 00 | + | 00 00 00 00 |
00 00 00 00 00 00 00 00 | 00 00 00 00 00 00 00 00 | ||
00 00 00 00 | 00 00 00 00 | ||
00 00 00 00 | 00 00 00 00 | ||
− | 00 00 00 00 | + | 00 00 00 00 |
00 00 00 00 | 00 00 00 00 | ||
− | 00 00 00 00 | + | 00 00 00 00 |
00 00 00 00 | 00 00 00 00 | ||
− | 00 00 00 00 | + | 00 00 00 00 |
00 00 00 00 | 00 00 00 00 | ||
− | 12 0E 0F 00 // | + | 12 0E 0F 00// Amount of deposit |
00 00 00 00 | 00 00 00 00 | ||
</pre> | </pre> |
Latest revision as of 14:31, 26 April 2009
Server Packet - ChatSystemMessage (6D2A6413)
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Struct (Type 01)
Variable DescriptionsOpperand_Count = 4 Opcode = 6D2A6413
A packaged format for string data that has embed tags for objects, integers, etc. Used to minimize server string processing. |
Tags
|
Version 1 Sample Packets
------STF Driven System Message------- 04 00 // Op Count 13 64 2A 6D // ChatSystemMessage 00 // makes system message only display in the chat window 00 for both and 02 for chat only 00 00 00 00 3C 00 00 00 // Unicode Buffer Size (STFLoc.size() + StringName.size() + remaning bytes /2) 01 00 // Mystery Bool 01 // Static FF FF FF FF // Static 05 00 // String count 67 75 69 6C 64 // guild 00 00 00 00 // string spacer 1E 00 //String Count 63 72 65 61 74 65 5F 66 61 69 6C 5F 61 62 62 72 65 76 5F 6E 6F 74 5F 61 6C 6C 6F 77 65 64 // create_fail_abbrev_not_allowed 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
04 00 13 64 2A 6D // Opcode-ChatSystemMessage 00 // makes system message only display in the chat window 00 for both and 02 for chat only 00 00 00 00 5A 00 00 00 00 00 01 FF FF FF FF 0B 00 // string count 62 61 73 65 5F 70 6C 61 79 65 72 // base_player 00 00 00 00 // string spacer 15 00 // string count 70 72 6F 73 65 5F 64 65 70 6F 73 69 74 5F // prose_deposit_ 73 75 63 63 65 73 73 // success 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 12 0E 0F 00// Amount of deposit 00 00 00 00
04 00 13 64 2A 6D 00 00 00 00 00 42 00 00 00 00 00 01 FF FF FF FF 05 00 67 72 6F 75 70 // group 00 00 00 00 0D 00 69 6E 76 69 74 65 5F 74 61 72 67 65 74 // invite_target 52 1C 81 16 0F 00 00 00 // group leader ID 00 00 00 00 00 00 00 00 00 00 00 00 7E F6 4B 20 12 00 00 00 // ID of person being invited 00 00 00 00 00 00 00 00 0F 00 00 00 57 00 72 00 // W.r. 61 00 6E 00 67 00 6C 00 65 00 72 00 20 00 43 00 // a.n.g.l.e.r. .C. 6F 00 77 00 62 00 6F 00 79 00 // o.w.b.o.y. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1A
04 00 13 64 2A 6D 00 00 00 00 00 46 00 00 00 00 00 01 FF FF FF FF 09 00 63 69 74 79 2F 63 69 74 79 // city/city 00 00 00 00 0F 00 63 69 74 79 5F 6C 65 61 76 65 5F 63 69 74 79 // city_leave_city 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 10 00 00 00 44 00 61 00 65 00 6C 00 61 00 // D.a.e.l.a. 27 00 20 00 45 00 73 00 27 00 45 00 6D 00 62 00 // '. .E.s.'.E.m.b. 6C 00 65 00 79 00 // l.e.y. 00 00 00 00 00 00 00 00
04 00 13 64 2A 6D 00 00 00 00 00 46 00 00 00 01 00 01 FF FF FF FF 0E 00 74 65 6D 70 5F 73 63 68 65 6D 61 74 69 63 // temp_schematic 00 00 00 00 16 00 70 72 6F 73 65 5F 75 73 65 73 5F 64 65 // prose_uses_de 63 72 65 6D 65 6E 74 65 64 // cremented 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 66 72 6E 5F 6E // frn_n 00 00 00 00 0E 00 70 61 69 6E 74 69 6E 67 5F 72 // painting_r 6F 6E 6B 61 // onka 00 00 00 00 00 00 00 00 00 00 00 00
04 00 13 64 2A 6D 00 00 00 00 00 3E 00 00 00 00 00 01 FF FF FF FF 06 00 73 75 72 76 65 79 // surey 00 00 00 00 0E 00 73 74 61 72 74 5F 73 61 6D 70 6C 69 6E 67 // start_sampling 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 4F 00 6D 00 6E 00 69 00 77 00 61 00 70 00 // O.m.n.i.w.a.p 69 00 64 00 6F 00 // i.d.o. 00 00 00 00 00 00 00 00
04 00 13 64 2A 6D 00 00 00 00 00 3A 00 00 00 00 00 01 FF FF FF FF 0D 00 74 72 61 76 65 6C 2F 74 72 61 76 65 6C // travel/travel 00 00 00 00 13 00 73 68 75 74 74 6C 65 5F 62 6F 61 72 64 5F // shuttle_board_ 64 65 6C 61 79 // delay 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 30 00 00 00 // time delay 00 00 00 00
04 00 13 64 2A 6D 00 00 00 00 00 3F 00 00 00 00 00 01 FF FF FF FF 0B 00 62 61 73 65 5F 70 6C 61 79 65 72 // base_player 00 00 00 00 12 00 70 72 6F 73 65 5F // prose 74 69 70 5F 6E 73 66 5F 63 61 73 68 // _tip_nsf_cash 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A1 56 89 27 00 00 00 00 // Char ID 07 00 // string count 73 70 65 63 69 65 73 // species 00 00 00 00 06 00 // string count 74 77 69 6C 65 6B // twilek 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 93 04 00 // amount 00 00 00 00
04 00 13 64 2A 6D 00 00 00 00 00 48 00 00 00 00 00 01 FF FF FF FF 0D 00 65 72 72 6F 72 5F 6D 65 73 73 61 67 65 // error_message 00 00 00 00 0D 00 70 72 6F 73 65 5F 70 61 79 5F 6E 73 66 // prose_pay_nsf A1 56 89 27 00 00 00 00 // Character ID 07 00 73 70 65 63 69 65 73 // species 00 00 00 00 06 00 74 77 69 6C 65 6B // twilek 00 00 00 00 C5 9F CF FE 11 00 00 00 // id (not sure what) 0D 00 62 75 69 6C 64 69 6E 67 5F 6E 61 6D 65 // building_name 00 00 00 00 08 00 63 69 74 79 68 61 6C 6C //cityhall 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
04 00 13 64 2A 6D //ChatSystemMessage 00 00 00 00 00 46 00 00 00 01 00 01 FF FF FF FF 0B 00 70 65 72 66 6F 72 6D 61 6E 63 65 // performance 00 00 00 00 10 00 64 61 6E 63 65 5F 73 74 61 72 74 5F 73 65 6C 66 // dance_start_sel 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0E 00 00 00 45 00 73 00 27 00 45 00 6D 00 20 00 // E.s.'.E.m. 45 00 64 00 69 00 72 00 68 00 61 00 67 00 68 00 // E.d.i.r.h.a.g.h 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Version 2 Sample Packets
04 00 13 64 2A 6D 00 1F 00 00 00 57 00 61 00 79 00 70 00 6F 00 69 00 6E 00 74 00 3A // W.a.y.p.o.i.n.t.: 00 20 00 4E 00 65 00 77 00 20 00 77 00 61 00 79 // . .N.e.w. .w.a.y 00 70 00 6F 00 69 00 6E 00 74 00 20 00 63 00 72 // .p.o.i.n.t. .c.r 00 65 00 61 00 74 00 65 00 64 00 2E 00 00 00 00 // .e.a.t.e.d.