Difference between revisions of "Musician and Entertainer Crafting (Game Mechanics)"

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6. [[an Ommni Box (Schematic)|an Ommni Box]]<br>
 
6. [[an Ommni Box (Schematic)|an Ommni Box]]<br>
 
7. [[a Traz (Schematic)|a Traz]]<br>
 
7. [[a Traz (Schematic)|a Traz]]<br>
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'''Musician Droid Engineer Components'''
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1. [[Dual Wave Synthesizer (Schematic)|Dual Wave Synthesizer]]
  
 
== Experimentation Lines ==
 
== Experimentation Lines ==
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These items have no experimentation available to them.
  
 
== Item Attributes ==
 
== Item Attributes ==
  
  
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'''Variation Of:'''
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This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as.
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For more information about the Variation Of attribute, see [[General Item Mechanics (Game Mechanics)|
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General Item Mechanics]]
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'''Volumn:'''
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Represents the current container contents of the Item.
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For more information about volumn counts, see [[Inventory Mechanics (Game Mechanics))|Inventory Mechanics]]
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'''Object Creator:'''
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This attribute appears only on crafted items or looted components. The crafter's name is listed here.
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[[General Item Mechanics (Game Mechanics)|General Item Mechanics]], and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers
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'''Serial Number:'''
  
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This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
  
  
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See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers
  
 
==Source References==
 
==Source References==

Latest revision as of 09:59, 14 June 2009




Game Mechanics - Mechanics Category

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Description

Template (Game Messages)

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25% This document has been partially completed.

Mechanics This document is about game mechanics.

Musician and Entertainer Experimentation Mechanics

Items Affected

Entertainer Items

1. a Slitherhorn
2. a Fizzz
3. a Mandoviol



Musician Items


1. a Bandfill
2. a Fanfar
3. a Chidinkalu Horn
4. a Kloo Horn
5. a Nalargon
6. an Ommni Box
7. a Traz


Musician Droid Engineer Components

1. Dual Wave Synthesizer

Experimentation Lines

These items have no experimentation available to them.

Item Attributes

Variation Of:


This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as.


For more information about the Variation Of attribute, see General Item Mechanics



Volumn:

Represents the current container contents of the Item.

For more information about volumn counts, see Inventory Mechanics


Object Creator:

This attribute appears only on crafted items or looted components. The crafter's name is listed here.

General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers


Serial Number:

This attribute only appears on crafted items. This represents the alphanumeric code given to the item.


See General Item Mechanics, Using Schematics and General Crafting Mechanics for more information about Serial numbers

Source References

Source Source in Context
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