Difference between revisions of "StartStop Fishing (Game Messages)"

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(System Messages)
(System Messages)
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||internal_command_string
 
||internal_command_string
 
||Your cast goes astray and lands at a non-fishable spot.
 
||Your cast goes astray and lands at a non-fishable spot.
||When the player starts to fish, a check is done by the server to determine if they are in a fishable location and facing in the proper location (in front of water). After this check is made, the bobber is launched and a new calculation is made to determine how far the bobber distance is going to be from the player. If the line distance calculation takes the bobber out of the water into an object or onto dry land, then the fishing attempt is canceled and the player receives this message.
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||When the player starts to fish, a check is done by the server to determine if they are in a fishable location and facing in the proper location (in front of water). After this check is made, the bobber is launched and a new calculation is made to determine how far the bobber distance is going to be from the player. If the line distance calculation takes the bobber out of the water into an object or onto dry land, then the fishing attempt is canceled and the player receives this message.  
 
||[[StartStop Fishing 1 (Example)|Example]]
 
||[[StartStop Fishing 1 (Example)|Example]]
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|- align="center"
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||loc_unfishable
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||/string/en/
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||fishing.stf
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||internal_command_string
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||Your line has washed ashore...
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||Message received by the player notifying them that the fishing event is stopping due to the bobber being pulled onto land. This occurs if the player has gone inland or towards a location where the bobber will be pulled onto land as the bobber distance between the player shortens when the player uses the tug, reel in options. If the bobber is calculated to be placed on land through the player's actions, then this message is sent.
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is otherwise
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||Examples
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Revision as of 14:13, 27 June 2009




Game Messages - Message Category

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Template (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
bad_cast /string/en/ fishing.stf internal_command_string Your cast goes astray and lands at a non-fishable spot. When the player starts to fish, a check is done by the server to determine if they are in a fishable location and facing in the proper location (in front of water). After this check is made, the bobber is launched and a new calculation is made to determine how far the bobber distance is going to be from the player. If the line distance calculation takes the bobber out of the water into an object or onto dry land, then the fishing attempt is canceled and the player receives this message. Example



loc_unfishable /string/en/ fishing.stf internal_command_string Your line has washed ashore... Message received by the player notifying them that the fishing event is stopping due to the bobber being pulled onto land. This occurs if the player has gone inland or towards a location where the bobber will be pulled onto land as the bobber distance between the player shortens when the player uses the tug, reel in options. If the bobber is calculated to be placed on land through the player's actions, then this message is sent.
is otherwise 
Examples