Difference between revisions of "Caught Something Event (Game Messages)"

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== Description ==
 
== Description ==
Template (Game Messages)
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Caught Something Event (Game Messages)
 
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
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|- align="center"
||ID Value
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||fs_caught
||/path/goes/here/
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||/string/en/
||filename.stf
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||fishing.stf
 
||internal_command_string
 
||internal_command_string
||System Message Text
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||CAUGHT SOMETHING?!
||Notes
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||Message sent to the player when they have initiated the Caught Something event.
||Examples
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||[[Caught Something Event 1 (Example)|Example]]
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||fs_loot
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||/string/en/
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||fishing.stf
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||internal_command_string
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||CAUGHT SOMETHING?!
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||(Unknown)
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||
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||lost_bait
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||/string/en/
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||fishing.stf
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||internal_command_string
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||Shucks... you lost your bait...
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||This is the message given to a player whenever bait is lost. Bait loss doesnt occur at the start of a Caught Something event, however at any point in time after the caught something event has started, the catch can be lost and when a catch is lost, this message will be displayed.
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||[[Caught Something Event 2 (Example)|Example]]
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Latest revision as of 09:41, 28 June 2009




Game Messages - Message Category

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Description

Caught Something Event (Game Messages)

Related Tags

75% This document is nearing completion.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
fs_caught /string/en/ fishing.stf internal_command_string CAUGHT SOMETHING?! Message sent to the player when they have initiated the Caught Something event. Example
fs_loot /string/en/ fishing.stf internal_command_string CAUGHT SOMETHING?! (Unknown)


lost_bait /string/en/ fishing.stf internal_command_string Shucks... you lost your bait... This is the message given to a player whenever bait is lost. Bait loss doesnt occur at the start of a Caught Something event, however at any point in time after the caught something event has started, the catch can be lost and when a catch is lost, this message will be displayed. Example