Difference between revisions of "Factory Placement (Game Mechanics)"
(→Game Mechanics) |
(→Game Mechanics) |
||
Line 61: | Line 61: | ||
Structures can be placed into the game world through the player using the building deed while in their primary inventory. The player must first not be in any no-build zone. | Structures can be placed into the game world through the player using the building deed while in their primary inventory. The player must first not be in any no-build zone. | ||
− | A no build-zone is an area around a npc or creature lair, point of interest, or city, where in which no structures of any type may be placed down into. | + | A no build-zone is an area around a npc or creature lair, point of interest, or city, where in which no structures of any type may be placed down into. Furthermore structures can only be placed on flat, level terrain. |
Revision as of 18:40, 1 July 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
Game MechanicsStructures can be placed into the game world through the player using the building deed while in their primary inventory. The player must first not be in any no-build zone. A no build-zone is an area around a npc or creature lair, point of interest, or city, where in which no structures of any type may be placed down into. Furthermore structures can only be placed on flat, level terrain.
Once the structure is placed, a waypoint is created and activated for the structure's location and an email is sent that includes the structure's location as well. No Build RadiiSource References
|