Difference between revisions of "Factory Placement (Game Mechanics)"
(→Structure Rates Chart) |
(→Structure Rates Chart) |
||
(4 intermediate revisions by the same user not shown) | |||
Line 59: | Line 59: | ||
== Game Mechanics == | == Game Mechanics == | ||
− | Structures can be placed into the game world through the player using the building deed while in their primary inventory. The player must first have an available character lot to use, and secondly not be in any no-build zone. A no build-zone is an area around a npc or creature lair | + | Structures can be placed into the game world through the player using the building deed while in their primary inventory. The player must first have an available character lot to use, and secondly not be in any no-build zone. A no build-zone is an area around a npc or creature lair in which no structures of any type may be placed down into. A no build Radius is the fixed area around an npc city or point of interest in which no structures can be placed within. Furthermore structures can only be placed on flat, level terrain. Each structure has a specific lot cost, which will be listed further below. A player may view how many lots they have remaining by checking their character sheet. Each player starts with 10 lots. |
Line 65: | Line 65: | ||
To use the deed and place the structure the player must click on the deed and choose the [[media:FactoryPlacement2.jpg|Use Deed]] radial option. Following this they will enter into a structure placement mode which will essentially be an overhead view of the general area where the player is at. The player is presented with a wireframe outline of the structure into which where they may then place it over the terrain. If this structure [[media:FactoryPlacement4.jpg|highlights as green]] while over a particular spot, then this signifies that the position is valid and the structure can be placed there. If the structure [[media:FactoryPlacement3.jpg|highlights as red]] then this signals that the spot is not valid and the structure cannot be placed there. Yellow patched areas with black cross marks represent no build areas that are set around structures or lairs. Places that are not yellowed out are potential areas where a player can place a structure, if there is room. Once the player places the structure, they are then returned to their normal camera mode and the structure is placed down into the game world and set up to be operated by the player. | To use the deed and place the structure the player must click on the deed and choose the [[media:FactoryPlacement2.jpg|Use Deed]] radial option. Following this they will enter into a structure placement mode which will essentially be an overhead view of the general area where the player is at. The player is presented with a wireframe outline of the structure into which where they may then place it over the terrain. If this structure [[media:FactoryPlacement4.jpg|highlights as green]] while over a particular spot, then this signifies that the position is valid and the structure can be placed there. If the structure [[media:FactoryPlacement3.jpg|highlights as red]] then this signals that the spot is not valid and the structure cannot be placed there. Yellow patched areas with black cross marks represent no build areas that are set around structures or lairs. Places that are not yellowed out are potential areas where a player can place a structure, if there is room. Once the player places the structure, they are then returned to their normal camera mode and the structure is placed down into the game world and set up to be operated by the player. | ||
− | Once the structure is placed, a [[media:FactoryPlacement1.jpg|waypoint]] is created and activated for the structure's location and an e-mail is sent. The [[media:FactoryEmails2.jpg|email]] informs the player of their remaining lots after | + | Once the structure is placed, a [[media:FactoryPlacement1.jpg|waypoint]] is created and activated for the structure's location and an e-mail is sent. The [[media:FactoryEmails2.jpg|email]] informs the player of their remaining lots after placing the structure. |
== Structure Rates Chart == | == Structure Rates Chart == | ||
Line 86: | Line 86: | ||
|'''Weekly maintenance''' | |'''Weekly maintenance''' | ||
|'''Repair Costs per condition''' | |'''Repair Costs per condition''' | ||
− | |''' | + | |'''Lots Taken''' |
|---- | |---- | ||
|Player House, Small | |Player House, Small | ||
Line 133: | Line 133: | ||
| | | | ||
|1000 | |1000 | ||
− | | | + | |Yes |
|50 | |50 | ||
| | | | ||
Line 146: | Line 146: | ||
| | | | ||
|1000 | |1000 | ||
− | | | + | |Yes |
| | | | ||
| | | | ||
Line 159: | Line 159: | ||
| | | | ||
|1000 | |1000 | ||
− | | | + | |Yes |
|25 | |25 | ||
| | | | ||
Line 172: | Line 172: | ||
| | | | ||
|1000 | |1000 | ||
− | | | + | |Yes |
|50 | |50 | ||
| | | | ||
Line 185: | Line 185: | ||
| | | | ||
|1000 | |1000 | ||
− | | | + | |Yes |
|75 | |75 | ||
| | | | ||
Line 216: | Line 216: | ||
| | | | ||
|10??? | |10??? | ||
− | | | + | | |
|---- | |---- | ||
|Turret Block, Large | |Turret Block, Large | ||
Line 229: | Line 229: | ||
| | | | ||
|60??? | |60??? | ||
− | | | + | | |
|---- | |---- | ||
|Turret Block, Medium | |Turret Block, Medium | ||
Line 242: | Line 242: | ||
| | | | ||
|40??? | |40??? | ||
− | | | + | | |
|---- | |---- | ||
|Turret Block, Small | |Turret Block, Small | ||
Line 255: | Line 255: | ||
| | | | ||
|20??? | |20??? | ||
− | | | + | | |
|---- | |---- | ||
|Turret Dish, Small | |Turret Dish, Small | ||
Line 268: | Line 268: | ||
| | | | ||
|20??? | |20??? | ||
− | | | + | | |
|---- | |---- | ||
|Turret Dish, Large | |Turret Dish, Large | ||
Line 281: | Line 281: | ||
| | | | ||
|60??? | |60??? | ||
− | | | + | | |
|---- | |---- | ||
|Turret Tower, Large | |Turret Tower, Large | ||
Line 294: | Line 294: | ||
| | | | ||
|60??? | |60??? | ||
− | | | + | | |
|---- | |---- | ||
|Turret Tower, Medium | |Turret Tower, Medium | ||
Line 307: | Line 307: | ||
| | | | ||
|40??? | |40??? | ||
− | | | + | | |
|---- | |---- | ||
|Turret Tower, Small | |Turret Tower, Small | ||
Line 320: | Line 320: | ||
| | | | ||
|20??? | |20??? | ||
− | | | + | | |
|---- | |---- | ||
|S.F Forward Headquarters | |S.F Forward Headquarters | ||
Line 333: | Line 333: | ||
| | | | ||
|82??? | |82??? | ||
− | | | + | | |
|---- | |---- | ||
|S.F Field Hospital | |S.F Field Hospital | ||
Line 346: | Line 346: | ||
| | | | ||
|164??? | |164??? | ||
− | | | + | | |
|---- | |---- | ||
|S.F Tactical Center | |S.F Tactical Center | ||
Line 359: | Line 359: | ||
| | | | ||
|328??? | |328??? | ||
− | | | + | | |
|---- | |---- | ||
|S.F Detachment Headquarters | |S.F Detachment Headquarters | ||
Line 372: | Line 372: | ||
| | | | ||
|656??? | |656??? | ||
− | | | + | | |
|---- | |---- | ||
|S.F Strategic Base | |S.F Strategic Base | ||
Line 385: | Line 385: | ||
| | | | ||
|1312??? | |1312??? | ||
− | | | + | | |
|---- | |---- | ||
|Merchant Tent | |Merchant Tent | ||
Line 411: | Line 411: | ||
|City Rank Rate | |City Rank Rate | ||
|4??? | |4??? | ||
− | | | + | | |
|---- | |---- | ||
|Bank | |Bank | ||
Line 424: | Line 424: | ||
|1500 | |1500 | ||
|4??? | |4??? | ||
− | | | + | | |
|---- | |---- | ||
|Cantina | |Cantina | ||
Line 450: | Line 450: | ||
|20000 | |20000 | ||
|4??? | |4??? | ||
− | | | + | | |
|---- | |---- | ||
|Hospital | |Hospital | ||
Line 489: | Line 489: | ||
|25000 | |25000 | ||
|4??? | |4??? | ||
− | | | + | | |
|---- | |---- | ||
|Large Garden | |Large Garden | ||
Line 502: | Line 502: | ||
|30000 | |30000 | ||
|4??? | |4??? | ||
− | | | + | | |
|---- | |---- | ||
|Medium Garden | |Medium Garden | ||
Line 515: | Line 515: | ||
|20000 | |20000 | ||
|4??? | |4??? | ||
− | | | + | | |
|---- | |---- | ||
|Small Garden | |Small Garden | ||
Line 528: | Line 528: | ||
|10000 | |10000 | ||
|4??? | |4??? | ||
− | | | + | | |
|---- | |---- | ||
|Garage | |Garage | ||
Line 541: | Line 541: | ||
|20000 | |20000 | ||
|4??? | |4??? | ||
− | | | + | | |
|---- | |---- | ||
|Mission Terminal | |Mission Terminal | ||
Line 554: | Line 554: | ||
|1500 | |1500 | ||
| | | | ||
− | | | + | | |
|---- | |---- | ||
|Fountain | |Fountain | ||
Line 567: | Line 567: | ||
|1500 | |1500 | ||
| | | | ||
− | | | + | | |
|---- | |---- | ||
|Trainer | |Trainer | ||
Line 580: | Line 580: | ||
|1500 | |1500 | ||
| | | | ||
− | | | + | | |
|---- | |---- | ||
|Streetlamp | |Streetlamp | ||
Line 593: | Line 593: | ||
|1500 | |1500 | ||
| | | | ||
− | | | + | | |
|---- | |---- | ||
|Statue | |Statue | ||
Line 606: | Line 606: | ||
|1500 | |1500 | ||
| | | | ||
− | | | + | | |
|---- | |---- | ||
|} | |} |
Latest revision as of 15:45, 4 July 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
Game MechanicsStructures can be placed into the game world through the player using the building deed while in their primary inventory. The player must first have an available character lot to use, and secondly not be in any no-build zone. A no build-zone is an area around a npc or creature lair in which no structures of any type may be placed down into. A no build Radius is the fixed area around an npc city or point of interest in which no structures can be placed within. Furthermore structures can only be placed on flat, level terrain. Each structure has a specific lot cost, which will be listed further below. A player may view how many lots they have remaining by checking their character sheet. Each player starts with 10 lots.
To use the deed and place the structure the player must click on the deed and choose the Use Deed radial option. Following this they will enter into a structure placement mode which will essentially be an overhead view of the general area where the player is at. The player is presented with a wireframe outline of the structure into which where they may then place it over the terrain. If this structure highlights as green while over a particular spot, then this signifies that the position is valid and the structure can be placed there. If the structure highlights as red then this signals that the spot is not valid and the structure cannot be placed there. Yellow patched areas with black cross marks represent no build areas that are set around structures or lairs. Places that are not yellowed out are potential areas where a player can place a structure, if there is room. Once the player places the structure, they are then returned to their normal camera mode and the structure is placed down into the game world and set up to be operated by the player. Once the structure is placed, a waypoint is created and activated for the structure's location and an e-mail is sent. The email informs the player of their remaining lots after placing the structure. Structure Rates ChartThe break down for all structures are as follows:
No Build RadiiSource References
|