Difference between revisions of "House Residence (Game Mechanics)"
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− | Declaring Residency is an important housing mechanic. Residency can only be declared inside player houses, guild hall structures, and if a | + | Declaring Residency is an important housing mechanic. Residency can only be declared inside player houses, guild hall structures, and if a politician, the city hall (politicians are declared residents automatically via city hall). Until a player declares residency, they are listed as being a "wanderer" in the character sheet. When residency is declared they now have a coordinate location set up for their residence location along with the planet it is found on. This helps players in keeping up with their primary homes. Another perk of residency is that it is used in the development of Player Cities since a city's size and existence is dependent on the number of declared residents as citizens. |
==Source References== | ==Source References== |
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Game Mechanics - Mechanics Category
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Game MechanicsDeclaring Residency is an important housing mechanic. Residency can only be declared inside player houses, guild hall structures, and if a politician, the city hall (politicians are declared residents automatically via city hall). Until a player declares residency, they are listed as being a "wanderer" in the character sheet. When residency is declared they now have a coordinate location set up for their residence location along with the planet it is found on. This helps players in keeping up with their primary homes. Another perk of residency is that it is used in the development of Player Cities since a city's size and existence is dependent on the number of declared residents as citizens. Source References
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