Difference between revisions of "Harvester Status (Game Messages)"

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(System Messages)
(System Messages)
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||Message a player gets if they have the structure status SUI window open from one structure and then they hit refresh on this window after having selected another structure in the targeting reticle.  
 
||Message a player gets if they have the structure status SUI window open from one structure and then they hit refresh on this window after having selected another structure in the targeting reticle.  
 
||[[Harvester Status 2 (Example)|Example]]
 
||[[Harvester Status 2 (Example)|Example]]
 
  
  
 
|- align="center"
 
|- align="center"
||ID Value
+
||no_valid_structurestatus
 
||/string/en/
 
||/string/en/
 
||player_structure.stf
 
||player_structure.stf
 
||internal_command_string
 
||internal_command_string
||System Message Text
+
||Your /structureStatus target is no longer valid. Cancelling refresh.
||Notes
+
||Message received if a player attempts to use the refresh button on the status window after the structure has been removed from the game world (destroyed or redeeded).
 
||[[Harvester Status 3 (Example)|Example]]
 
||[[Harvester Status 3 (Example)|Example]]
 
  
  

Revision as of 17:39, 7 July 2009




Game Messages - Message Category

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Template (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
command_no_building /string/en/ player_structure.stf internal_command_string You must be in a building or near an installation to use that command. Message a player receives if they attempt to use the /structureStatus command and are beyond the 32 meter range from which to use the /structureStatus command on a structure. Example
changed_structurestatus /string/en/ player_structure.stf internal_command_string Your /structureStatus target has changed. Cancelling refesh. Message a player gets if they have the structure status SUI window open from one structure and then they hit refresh on this window after having selected another structure in the targeting reticle. Example


no_valid_structurestatus /string/en/ player_structure.stf internal_command_string Your /structureStatus target is no longer valid. Cancelling refresh. Message received if a player attempts to use the refresh button on the status window after the structure has been removed from the game world (destroyed or redeeded). Example


ID Value /string/en/ player_structure.stf internal_command_string System Message Text Notes Examples


ID Value /string/en/ player_structure.stf internal_command_string System Message Text Notes Examples


ID Value /string/en/ player_structure.stf internal_command_string System Message Text Notes Examples