Difference between revisions of "Harvester Status SUI (Game Mechanics)"
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{| class="anhsmalltable" | {| class="anhsmalltable" | ||
|- align="center" style="background-color:#ffffcc;" | |- align="center" style="background-color:#ffffcc;" | ||
− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||''' | + | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Title'''||'''Description'''||'''Button'''||'''Notes'''||'''Examples''' |
+ | |||
|- align="center" | |- align="center" | ||
+ | ||structure_status_t | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | ||Structure Status | ||
|| | || | ||
|| | || | ||
+ | ||Notes | ||
+ | ||[[Factory Status SUI 1 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||structure_name_prompt | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
|| | || | ||
+ | ||Structure Name: | ||
+ | || | ||
+ | ||Notes | ||
+ | ||[[Factory Status SUI 1 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||maintenance_mods_prompt | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
||internal_command_string | ||internal_command_string | ||
+ | || | ||
+ | ||Maintenance Modifiers: | ||
|| | || | ||
||Notes | ||Notes | ||
+ | ||[[Factory Status SUI 2 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||merch_mod_prompt | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
|| | || | ||
+ | ||Merchant modifier: | ||
+ | || | ||
+ | ||Notes | ||
+ | ||[[Factory Status SUI 2 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||owner_prompt | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | ||Owner: | ||
+ | || | ||
+ | ||Notes | ||
+ | ||[[Factory Status SUI 1 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||structure_private | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | ||This structure is private | ||
+ | || | ||
+ | ||Notes | ||
+ | ||[[Factory Status SUI 1 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||condition_prompt | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | ||Condition: | ||
+ | || | ||
+ | ||Notes | ||
+ | ||[[Factory Status SUI 1 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||maintenance_pool_prompt | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | ||Maintenance Pool: | ||
+ | || | ||
+ | ||Notes | ||
+ | ||[[Factory Status SUI 1 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||maintenance_rate_prompt | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | ||Maintenance Rate: | ||
+ | || | ||
+ | ||Notes | ||
+ | ||[[Factory Status SUI 1 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||power_reserve_prompt | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | ||Power Reserves: | ||
+ | || | ||
+ | ||Notes | ||
+ | ||[[Factory Status SUI 1 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||power_consumption_prompt | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | ||Power Consumption: | ||
+ | || | ||
+ | ||Notes | ||
+ | ||[[Factory Status SUI 1 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||property_tax_rate_prompt | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | ||Property Tax: | ||
+ | || | ||
+ | ||Notes | ||
+ | ||[[Factory Status SUI 3 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||units_per_hour | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | || units/hr | ||
+ | || | ||
+ | ||Notes | ||
+ | ||[[Factory Status SUI 1 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||credits_to_repair | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | || credits to repair.) | ||
+ | || | ||
+ | ||Notes | ||
+ | ||[[House Status SUI 2 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||cancel | ||
+ | ||/string/en/ | ||
+ | ||ui.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | || | ||
+ | ||Cancel | ||
+ | ||Notes | ||
+ | ||[[House Status SUI 2 (Example)|Example]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||refresh | ||
+ | ||/string/en/ | ||
+ | ||ui.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | || | ||
+ | ||Refresh | ||
+ | ||Notes | ||
+ | ||[[House Status SUI 2 (Example)|Example]] | ||
+ | |||
|} | |} | ||
|} | |} |
Latest revision as of 18:55, 12 July 2009
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