Difference between revisions of "Action Shot 1 (Ability)"
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+ | ==Ability Flow== | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | <graphviz> | ||
+ | digraph G | ||
+ | { | ||
+ | rankdir = LR; | ||
+ | node [shape=record, width=.2, height=.2]; | ||
+ | node [width=1]; | ||
+ | node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", | ||
+ | |||
+ | fontcolor="#929292", URL="Test101"]; | ||
+ | node2 [color="orange", label = "Step 02", style="bold", fontname="arial", | ||
+ | |||
+ | fontcolor="#458CAF", URL="Test102"]; | ||
+ | node3 [color="orange", label = "Step 03", style="bold", fontname="arial", | ||
+ | |||
+ | fontcolor="#458CAF", URL="Test101"]; | ||
+ | node1 -> node2:w [color="#929292"]; | ||
+ | node2:w -> node3:e [color="#515FCA", constraint=false]; | ||
+ | } | ||
+ | </graphviz> | ||
+ | |} | ||
+ | ==System Messages== | ||
+ | |||
+ | ==SUI Prompt== | ||
==Combat Chat Spam== | ==Combat Chat Spam== | ||
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||%TU's Impairing Shot misses you. | ||%TU's Impairing Shot misses you. | ||
||%TU's Impairing Shot misses %TT. | ||%TU's Impairing Shot misses %TT. | ||
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+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ==Fly Text== | ||
+ | |||
+ | ==Formula(s)== | ||
+ | |||
+ | * '''1 + 1 = 3''' | ||
+ | |||
+ | * '''2 - 2 + 2 = 3''' | ||
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+ | ==Source References== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="150px"|'''Source'''||width="450px"|'''Source in Context''' | ||
+ | |- align="center" | ||
+ | ||[[OneHandLunge1_Source1|Prima Guide]]||[[somelink1 Source1]] | ||
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+ | == Ability HAM Costs == | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''Modifier'''||'''Value''' | ||
+ | |- | ||
+ | ||Health Cost||align="center" |0 | ||
+ | |- | ||
+ | ||Action Cost||align="center" |0 | ||
+ | |- | ||
+ | ||Mind Cost||align="center" |0 | ||
+ | |- | ||
+ | ||Force Cost||align="center" |0 | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
== Ability Multipliers == | == Ability Multipliers == |
Latest revision as of 13:14, 14 July 2009
Ability - Action Shot 1
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Description/actionshot1 <target>: This ranged attack can wreak havoc with a target's Action pool drain and regeneration rates.
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Related Tags
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Ability Breakdown & Details
This is a single target ranged attack. This ability causes a 120 second long bleed to the action pool, with a total of 6 ticks at 20 seconds invervals per tick. Each tick on the dot is equivilant to 20% of the initial damage done, so if a 1000 point damage hit was incurred, 200 of this would be allocated to the strength (size of each tick) of the bleed effect.
Ability Flow
System MessagesSUI PromptCombat Chat Spam
Fly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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