Difference between revisions of "Area Combo (Attack)"

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== Description ==
 
== Description ==
Template (Game Messages)
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Area Combo (Game Messages)
 
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This attack inflicts dizzy, stun, intimidation and blindness states on targets within the radius.
 
This attack inflicts dizzy, stun, intimidation and blindness states on targets within the radius.
No radius is known for this but we could perhaps use 10 meters as a starting point for smaller creatures and have the radius scaled upward as the creature size increases.
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No known radius exists for this attack but perhaps we can start off with 20 m radius similar to the open wounds special.
  
  

Latest revision as of 14:36, 14 July 2009




Game Mechanics - Mechanics Category

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Description

Area Combo (Game Messages)

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Mechanics This document is about game mechanics.

Game Mechanics

This attack inflicts dizzy, stun, intimidation and blindness states on targets within the radius. No known radius exists for this attack but perhaps we can start off with 20 m radius similar to the open wounds special.


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ID Path Filename Trigger Message Examples
creatureareacombo /string/en/ combat_effects.stf Area Combo
/string/en/
/string/en/


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