Difference between revisions of "Talk:House Status SUI (Game Mechanics)"
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(New page: In player_structure.stf in patch 46 (NGE) there is a string called "total_house_storage" that has the value "Maximum Storage Capacity" as seen in the example screenshot. In patch 14, wher...) |
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In player_structure.stf in patch 46 (NGE) there is a string called "total_house_storage" that has the value "Maximum Storage Capacity" as seen in the example screenshot. In patch 14, where the player_structure.stf file would be that we are using, it does not have that string. I could not find that string anywhere in patch 14 or earlier. Perhaps ready can find it or maybe that wasn't implemented until the NGE. I will leave the page at 75% done until this can be resolved. | In player_structure.stf in patch 46 (NGE) there is a string called "total_house_storage" that has the value "Maximum Storage Capacity" as seen in the example screenshot. In patch 14, where the player_structure.stf file would be that we are using, it does not have that string. I could not find that string anywhere in patch 14 or earlier. Perhaps ready can find it or maybe that wasn't implemented until the NGE. I will leave the page at 75% done until this can be resolved. | ||
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+ | Also, should this be in Game Mechanics or Game Messages? |
Latest revision as of 22:29, 15 July 2009
In player_structure.stf in patch 46 (NGE) there is a string called "total_house_storage" that has the value "Maximum Storage Capacity" as seen in the example screenshot. In patch 14, where the player_structure.stf file would be that we are using, it does not have that string. I could not find that string anywhere in patch 14 or earlier. Perhaps ready can find it or maybe that wasn't implemented until the NGE. I will leave the page at 75% done until this can be resolved.
Also, should this be in Game Mechanics or Game Messages?