Difference between revisions of "Nibble Event (Game Messages)"

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== Description ==
 
== Description ==
Template (Game Messages)
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Nibble Event (Game Messages)
 
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||internal_command_string
 
||internal_command_string
 
||Nibble...
 
||Nibble...
||Notes
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||Messages seen by the player when they get a nibble event
||Examples
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||[[Nibble Event 1 (Example)|Example]]
  
  
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||internal_command_string
 
||internal_command_string
 
||There is a strong, sharp tug at the end of your line...
 
||There is a strong, sharp tug at the end of your line...
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||Examples
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||[[Nibble Event 2 (Example)|Example]]
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||Shucks... you lost your bait...
 
||Shucks... you lost your bait...
 
||This is the message given to a player whenever bait is lost. Bait is always lost at the beginning of an event with the exception of when a catch is lost.
 
||This is the message given to a player whenever bait is lost. Bait is always lost at the beginning of an event with the exception of when a catch is lost.
||Examples
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||[[Nibble Event 3 (Example)|Example]]
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Latest revision as of 23:39, 28 July 2009




Game Messages - Message Category

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Description

Nibble Event (Game Messages)

Related Tags

75% This document is nearing completion.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
fs_nibble /string/en/ fishing.stf internal_command_string Nibble... Messages seen by the player when they get a nibble event Example


hard_nibble /string/en/ fishing.stf internal_command_string There is a strong, sharp tug at the end of your line... Example



lost_bait /string/en/ fishing.stf internal_command_string Shucks... you lost your bait... This is the message given to a player whenever bait is lost. Bait is always lost at the beginning of an event with the exception of when a catch is lost. Example