Difference between revisions of "Town NPC Mission Givers (Game Mechanics)"
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− | == | + | == Town Based Mission Npcs == |
+ | Town mission npcs always show up where there is a pair of two townsperson npcs. One npc acts as a Herald npc, directing the player to the mission giver. Town mission npcs are also distinguishable by the rotating [[media:BlueQuestIcon.jpg|Blue Icon]] over their heads. Town based mission npcs act as a mission terminal for a specific sect of missions. A town based npc is randomly assigned one particular grouping of missions to give out when it is spawned and will continue with this set of missions until it is reset through a server spawn. As an example, a town npc may only give out recon missions or destroy missions. When a player interacts with the npc, the npc will issue the mission details through dialogue. If players reject the mission then the npc recycles the list and randomly selects another mission when the player goes through the proper dialogue again. Town mission npc lists are all neutral themed missions. | ||
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+ | Note: The blue icon from mission npcs was removed between precu and the nge, however it still exists with some forms of static quests. | ||
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+ | == Obtaining Town NPC Missions == | ||
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+ | To obtain a mission from a town mission giving npc, the player needs to go through a series of dialogue interactions. The npc will issue the mission's description as part of its dialogue, then the player must choose to accept or reject it. Following agreeing to take on the mission, the npc uploads a randomly selected mission to the player's datapad from its private mission tab listing. | ||
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+ | * [[media:GettingMissionNpcDialogue1.jpg|Mission NPC Dialogue Part 1]] | ||
+ | * [[media:GettingMissionNpcDialogue2.jpg|Mission NPC Dialogue Part 2]] | ||
+ | * [[media:GettingMissionNpcDialogue3.jpg|Mission NPC Dialogue Part 3]] | ||
+ | * [[media:GettingMissionNpcDialogue4.jpg|Mission NPC Dialogue Part 4]] | ||
+ | * [[media:GettingMissionNpcDialogue5.jpg|Mission NPC Dialogue Part 5]] | ||
+ | * [[media:GettingMissionNpcDialogue6.jpg|Mission NPC Dialogue Part 6]] | ||
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+ | == Town NPC Mission Types == | ||
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+ | Missions made available to town based npcs come from the following stf sources: | ||
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+ | Delivery Missions | ||
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+ | * mission_deliver_neutral_easy_non_persistent_from_npc | ||
+ | * mission_deliver_neutral_medium_non_persistent_from_npc | ||
+ | * mission_deliver_neutral_hard_non_persistent_from_npc | ||
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+ | Destroy Missions | ||
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+ | * mission_destroy_neutral_easy_creature_non_persistent_from_npc | ||
+ | * mission_destroy_neutral_medium_creature_non_persistent_from_npc | ||
+ | * mission_destroy_neutral_hard_creature_non_persistent_from_npc | ||
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+ | * mission_destroy_neutral_easy_npc_non_persistent_from_npc | ||
+ | * mission_destroy_neutral_medium_npc_non_persistent_from_npc | ||
+ | * mission_destroy_neutral_hard_npc_non_persistent_from_npc | ||
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+ | Crafting Missions | ||
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+ | * mission_npc_crafting_neutral_easy | ||
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+ | Dancer Missions | ||
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+ | * mission_npc_dancer_neutral_easy | ||
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+ | Musician Missions | ||
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+ | * mission_npc_musician_neutral_easy | ||
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+ | Hunter Missions | ||
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+ | * mission_npc_hunting_neutral_easy | ||
+ | * mission_npc_hunting_neutral_medium | ||
+ | * mission_npc_hunting_neutral_hard | ||
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+ | Recon Missions | ||
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+ | * mission_npc_recon_neutral_easy | ||
+ | * mission_npc_recon_neutral_medium | ||
+ | * mission_npc_recon_neutral_hard | ||
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+ | Survey Missions | ||
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+ | * mission_npc_survey_neutral_easy | ||
+ | * survey_resource_names | ||
==Source References== | ==Source References== |
Revision as of 16:01, 6 August 2009
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Game Mechanics - Mechanics Category
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Town Based Mission NpcsTown mission npcs always show up where there is a pair of two townsperson npcs. One npc acts as a Herald npc, directing the player to the mission giver. Town mission npcs are also distinguishable by the rotating Blue Icon over their heads. Town based mission npcs act as a mission terminal for a specific sect of missions. A town based npc is randomly assigned one particular grouping of missions to give out when it is spawned and will continue with this set of missions until it is reset through a server spawn. As an example, a town npc may only give out recon missions or destroy missions. When a player interacts with the npc, the npc will issue the mission details through dialogue. If players reject the mission then the npc recycles the list and randomly selects another mission when the player goes through the proper dialogue again. Town mission npc lists are all neutral themed missions.
Obtaining Town NPC MissionsTo obtain a mission from a town mission giving npc, the player needs to go through a series of dialogue interactions. The npc will issue the mission's description as part of its dialogue, then the player must choose to accept or reject it. Following agreeing to take on the mission, the npc uploads a randomly selected mission to the player's datapad from its private mission tab listing.
Town NPC Mission TypesMissions made available to town based npcs come from the following stf sources:
Musician Missions
Hunter Missions
Survey Missions
Source References
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