Difference between revisions of "Town Mission Herald NPC (Game Mechanics)"
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− | Town Mission herald npcs are used in game to introduce and direct the player to the mission giving npc that is accompanying them. Players can interact with these npcs through the Converse radial or npc converse command and bringing up a response dialogue menu. The greeting response given to the player is randomly chosen upon the spawning of the npc from one of two types: | + | Town Mission herald npcs are used in game to introduce and direct the player to the mission giving npc that is accompanying them. Town mission herald npcs are found in most cities and in some POIs. Players can interact with these npcs through the Converse radial or npc converse command and bringing up a response dialogue menu. The greeting response given to the player is randomly chosen upon the spawning of the npc from one of two types: |
"Well, hello!"<br> | "Well, hello!"<br> | ||
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− | + | Town mission herald npcs are considered "decorative npcs" and use decorative npc mechanics for determining their spawn make up. For more information about npc spawning behavior see: [[Static Townsperson Spawns (Game Mechanics)|Static Townsperson Spawns]] | |
== Related Dialogue Files == | == Related Dialogue Files == |
Revision as of 19:42, 6 August 2009
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Game Mechanics - Mechanics Category
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Game MechanicsTown Mission herald npcs are used in game to introduce and direct the player to the mission giving npc that is accompanying them. Town mission herald npcs are found in most cities and in some POIs. Players can interact with these npcs through the Converse radial or npc converse command and bringing up a response dialogue menu. The greeting response given to the player is randomly chosen upon the spawning of the npc from one of two types: "Well, hello!"
Related Dialogue FilesSource References
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