Difference between revisions of "Wild NPC Mission Givers (Game Mechanics)"
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− | To obtain a mission from a wild mission giving npc, the player needs to go through a series of dialogue interactions. Upon interacting with the npc, the player will receive one of 3 randomly selected greetings by the npc: | + | To obtain a mission from a wild mission giving npc, the player needs to go through a series of dialogue interactions. Upon interacting with the npc, the player will receive one of 3 randomly selected greetings by the npc (npc spawns with a fixed dialogue that is randomly selected; Once selected the player will receive the same greeting response from the npc each time they interact with it): |
Example: | Example: |
Revision as of 21:38, 6 August 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Wild Npc MissionsWild spawn npcs have a mixture of neutral and faction aligned missions based on the type of npc that spawns. As an example, wild imperial spawns use imperial themed npc missions and rebels use rebel themed npc missions. Non Galactic Civil War faction aligned npcs use neutral themed missions. Not all wild npcs spawn as being conversable with in order to offer missions however.
Obtaining Wild NPC MissionsTo obtain a mission from a wild mission giving npc, the player needs to go through a series of dialogue interactions. Upon interacting with the npc, the player will receive one of 3 randomly selected greetings by the npc (npc spawns with a fixed dialogue that is randomly selected; Once selected the player will receive the same greeting response from the npc each time they interact with it): Example: From /utterance/thug.stf thug_npc_greet_1 The player is then offered a series of dialogue choices; one set leading down casual conversation paths and the other set leads to requesting work (mission). If the player chooses the mission path then they are offered a choice to accept or reject the offer. If the player chooses to proceed the mission then the npc issues the mission description as part of its dialogue and the player may accept or reject the mission. Following agreeing to take on the mission, the npc uploads a randomly selected mission to the player's datapad from its private mission tab listing.
Example:
u1 through u25 Related Dialogue FilesDialogue for Wild npc interactions are taken from the following files:
Wild NPC Mission TypesWild NPC mission type sources are broken into two types:
Musician Missions
Hunter Missions
Survey Missions
Delivery Missions
Destroy Missions (mission given is dependant on whether the player is already in the faction or still neutral)
Crafting Missions
Musician Missions
Recon Missions
Survey Missions
Source References
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