Difference between revisions of "Structure Damaged Destroyed (Game Messages)"
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= System Messages = | = System Messages = | ||
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| + | '''Structure Damaged Notification 1''' | ||
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| + | E-mail sent when a structure has become damaged from lack of credits in the maintenance pool. This notified the player that their structure would be destroyed if the condition of the structure reached 0%. This is the system used prior to 12.1. | ||
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{| class="anhsmalltable" | {| class="anhsmalltable" | ||
|- align="center" style="background-color:#ffffcc;" | |- align="center" style="background-color:#ffffcc;" | ||
| − | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||''' | + | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Sender'''||'''Subject'''||'''Body'''||'''Notes'''||'''Examples''' |
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|- align="center" | |- align="center" | ||
| − | || | + | ||management |
| + | ||/string/en/ | ||
| + | ||player_structure.stf | ||
| + | ||internal_command_string | ||
| + | ||Structure Management | ||
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| + | ||[[Player Structure Email 2 (example)|Example]] | ||
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| + | |- align="center" | ||
| + | ||mail_structure_damage_sub | ||
| + | ||/string/en/ | ||
| + | ||player_structure.stf | ||
| + | ||internal_command_string | ||
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| + | ||Structure Damaged! | ||
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| + | ||[[Player Structure Email 2 (example)|Example]] | ||
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| + | |- align="center" | ||
| + | ||mail_structure_damage | ||
| + | ||/string/en/ | ||
| + | ||player_structure.stf | ||
| + | ||internal_command_string | ||
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| + | ||Your %TT %TO is currently at %DI percent condition. It will be destroyed if it reaches 0. If you wish to keep this structure, you should immediately add maintenance. | ||
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| + | ||[[Player Structure Email 2 (example)|Example]] | ||
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|} | |} | ||
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Latest revision as of 19:46, 10 August 2009
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Game Messages - Message Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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System MessagesStructure Damaged Notification 1 E-mail sent when a structure has become damaged from lack of credits in the maintenance pool. This notified the player that their structure would be destroyed if the condition of the structure reached 0%. This is the system used prior to 12.1.
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