Difference between revisions of "Static World Spawns (Game Mechanics)"

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(Planetary NPC Spawns)
(Game Mechanics)
 
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Static world spawns are attackable npcs or creatures that spawn into the world at fixed points on a planet and at certain times. Mobs that spawn at this points will always be the same type of entity. Each planet has its own unique set of static entities and spawn timers for particular groups of mobs. Known spawn types by planet and location can be found from the following sections:
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Static world spawns are attackable npcs or creatures that spawn into the world at fixed points on a planet and at certain times. Most Mobs that spawn at these points will always be the same type of entity. Each planet has its own unique set of static entities and spawn timers for particular groups of mobs. Known spawn types by planet and location can be found from the following sections:
 
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== Static World Spawn Types ==
 
== Static World Spawn Types ==

Latest revision as of 19:34, 12 August 2009




Game Mechanics - Mechanics Category

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Game Mechanics

Static world spawns are attackable npcs or creatures that spawn into the world at fixed points on a planet and at certain times. Most Mobs that spawn at these points will always be the same type of entity. Each planet has its own unique set of static entities and spawn timers for particular groups of mobs. Known spawn types by planet and location can be found from the following sections:

Static World Spawn Types



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