Difference between revisions of "Mob Spawn (Game Mechanics)"

From SWGANH Wiki
Jump to: navigation, search
(Game Mechanics)
(Game Mechanics)
 
(2 intermediate revisions by the same user not shown)
Line 59: Line 59:
 
== Game Mechanics ==
 
== Game Mechanics ==
  
Mob Spawning is the process by which npc and creature objects are brought into or removed from the game world. There are four types of spawning scenerios and several controlling factors for how things are spawned:
+
Mob Spawning is the process by which npc and creature objects are brought into or removed from the game world. There are four types of spawning scenerios and several controlling factors for how things are spawned.
  
  
  
 
'''Controlling Factors'''
 
'''Controlling Factors'''
 +
 +
Region lists are the primary controlling factor in what spawns on a planet, however resource concentrations, and the type of player traffic through an area add influences to the concentration and composition of spawns.
  
 
* [[Region Lists (Game Mechanics)|Region Lists]]
 
* [[Region Lists (Game Mechanics)|Region Lists]]
Line 72: Line 74:
  
  
'''Spawning Types'''
+
'''Spawn Types'''
  
 
* [[Static Townsperson Spawns (Game Mechanics)|Static Townsperson Spawns]]
 
* [[Static Townsperson Spawns (Game Mechanics)|Static Townsperson Spawns]]
 
* [[Static World Spawns (Game Mechanics)|Static World Spawns]]
 
* [[Static World Spawns (Game Mechanics)|Static World Spawns]]
* [[Patrol Spawns (Game Mechanics)|Patrol Spawns]]
 
 
* [[Dynamic World Spawns (Game Mechanics)|Dynamic World Spawns]]
 
* [[Dynamic World Spawns (Game Mechanics)|Dynamic World Spawns]]
  

Latest revision as of 19:45, 12 August 2009




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Template (Game Messages)

Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

Game Mechanics

Mob Spawning is the process by which npc and creature objects are brought into or removed from the game world. There are four types of spawning scenerios and several controlling factors for how things are spawned.


Controlling Factors

Region lists are the primary controlling factor in what spawns on a planet, however resource concentrations, and the type of player traffic through an area add influences to the concentration and composition of spawns.


Spawn Types

Source References

Source Source in Context