Difference between revisions of "Reel-In Event (Game Messages)"
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== Description == | == Description == | ||
− | + | Reel-In Event (Game Messages) | |
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{| align="center" | {| align="center" | ||
|- | |- | ||
− | ||{{ | + | ||{{D75%}} |
|- | |- | ||
||{{Game Messages}} | ||{{Game Messages}} | ||
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||internal_command_string | ||internal_command_string | ||
||Since your inventory is full, you toss the trash back in the water... | ||Since your inventory is full, you toss the trash back in the water... | ||
− | || | + | ||Message sent to the player when their inventory is full when they make a catch that is a loot item. |
− | || | + | ||[[Reel-In Event 1 (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||You reel-in your catch... | ||You reel-in your catch... | ||
− | || | + | ||Message sent at the start of the reel-in event. |
− | || | + | ||[[Reel-In Event 2 (Example)|Example]] |
|- align="center" | |- align="center" | ||
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||internal_command_string | ||internal_command_string | ||
||You continue reeling in something... | ||You continue reeling in something... | ||
− | || | + | ||Message sent after the Reel-in starts notifying the player that they are reeling in a loot item |
− | || | + | ||[[Reel-In Event 3 (Example)|Example]] |
|- align="center" | |- align="center" | ||
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||internal_command_string | ||internal_command_string | ||
||Shucks... It was really just a handful of vegetation. | ||Shucks... It was really just a handful of vegetation. | ||
− | || | + | ||(Unknown) |
− | || | + | ||[[Reel-In Event 4 (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||Your line falls limp... whatever you had caught... it got away... | ||Your line falls limp... whatever you had caught... it got away... | ||
− | || | + | ||Notification sent to the player when they have lost their catch |
− | || | + | ||[[Reel-In Event 5 (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||Your catch ran so hard that it pulled your line right out of the pole... | ||Your catch ran so hard that it pulled your line right out of the pole... | ||
− | || | + | ||(Unknown) |
− | || | + | ||[[Reel-In Event 6 (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||You drag your catch from the water-line... | ||You drag your catch from the water-line... | ||
− | || | + | ||(unknown) |
− | || | + | ||[[Reel-In Event 7 (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||Since your inventory is full, you toss the fish back... | ||Since your inventory is full, you toss the fish back... | ||
− | || | + | ||Notification sent to the player when their inventory is full and they catch a fish |
− | || | + | ||[[Reel-In Event 8 (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||Your catch charges toward your location... | ||Your catch charges toward your location... | ||
− | || | + | ||Notification sent to the player when the catch is making a significant jump towards them |
− | || | + | ||[[Reel-In Event 9 (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||Your catch moves away taking a bit more line... | ||Your catch moves away taking a bit more line... | ||
− | || | + | ||Notification sent to the player when the catch is making a slight move away from them |
− | || | + | ||[[Reel-In Event 10 (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||You succeed in drawing your catch closer... | ||You succeed in drawing your catch closer... | ||
− | || | + | ||Notification sent to the player when the catch is moving slightly closer to them |
− | || | + | ||[[Reel-In Event 11 (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||Your catch fights your efforts with a noble attempt, but is losing... | ||Your catch fights your efforts with a noble attempt, but is losing... | ||
− | || | + | ||Notification sent to the player when the catch is stationary for that turn |
− | || | + | ||[[Reel-In Event 12 (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||Your catch takes a bit more slack from your line... | ||Your catch takes a bit more slack from your line... | ||
− | || | + | ||Notification sent to the player when the catch moves away slightly |
− | || | + | ||[[Reel-In Event 13 (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||Your catch tries making a run for it... | ||Your catch tries making a run for it... | ||
− | || | + | ||Notification sent to the player when the catch moves away by a great distance |
− | || | + | ||[[Reel-In Event 14 (Example)|Example]] |
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||internal_command_string | ||internal_command_string | ||
||CONGRATULATIONS! You caught %TT. | ||CONGRATULATIONS! You caught %TT. | ||
− | || | + | || |
− | || | + | ||[[Reel-In Event 15 (Example)|Example]] |
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||lost_bait | ||
+ | ||/string/en/ | ||
+ | ||fishing.stf | ||
+ | ||internal_command_string | ||
+ | ||Shucks... you lost your bait... | ||
+ | ||This is the message given to a player whenever bait is lost. Bait is always lost at the beginning of an event with the exception of when a catch is lost. | ||
+ | ||[[Reel-In Event 16 (Example)|Example]] | ||
+ | |||
+ | |||
|} | |} | ||
|} | |} |
Latest revision as of 12:34, 13 August 2009
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Game Messages - Message Category
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System Messages
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