Difference between revisions of "Item Variations (Game Mechanics)"

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(Game Mechanics)
(Game Mechanics)
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== Game Mechanics ==
 
== Game Mechanics ==
  
Item variations are a unique customization feature that allows a player to choose a different appearance type for a particular object. The ability to select an item variation comes during the sixth and final step in the crafting process. Item variations are basically derivatives of the base parent Item. A player may choose from the list of style variations available to an item by selecting the drop list box in the upper left corner under the Choose Appearance label for the item.  By default the base (the original draft schematic file) object is the first and default selection, and any variations on this object are under it. When the player selects a variation, the object's base original object name in the customization field is renamed to reflect the variation type's name and it will be given a different appearance as well to reflect the choosing of a different object.
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Item variations are a unique customization feature that allows a player to choose a different appearance type for a particular object. The ability to select an item variation comes during the sixth and final step in the crafting process. Item variations are basically derivatives of the base parent Item. A player may choose from the list of style variations available to an item by selecting the drop list box in the upper left corner under the Choose Appearance label for the item.  By default the the original draft schematic file object is the first and default selection, and any variations on this object are under it. When the player selects a variation, the name in the customization field is renamed to reflect the variation type's name and it will be given a different appearance as well to reflect the choosing of a different object. Each variation is essentially its own unique object, not a derivative of a base object, and is therefore not subject to object renaming rules.
  
 
==Source References==
 
==Source References==

Revision as of 15:27, 18 August 2009




Game Mechanics - Mechanics Category

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Game Mechanics

Item variations are a unique customization feature that allows a player to choose a different appearance type for a particular object. The ability to select an item variation comes during the sixth and final step in the crafting process. Item variations are basically derivatives of the base parent Item. A player may choose from the list of style variations available to an item by selecting the drop list box in the upper left corner under the Choose Appearance label for the item. By default the the original draft schematic file object is the first and default selection, and any variations on this object are under it. When the player selects a variation, the name in the customization field is renamed to reflect the variation type's name and it will be given a different appearance as well to reflect the choosing of a different object. Each variation is essentially its own unique object, not a derivative of a base object, and is therefore not subject to object renaming rules.

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