Difference between revisions of "Item Variations (Game Mechanics)"
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* [[Lightsaber Variation Listing (Game Mechanics)|Lightsaber Variation Listing]] | * [[Lightsaber Variation Listing (Game Mechanics)|Lightsaber Variation Listing]] | ||
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+ | == Item Variation Listings == | ||
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+ | '''Weaponsmith''' | ||
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+ | * [[Ranged Weapon Component Variation Listing (Game Mechanics)|Ranged Weapon Component Variation Listing]]<br> | ||
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+ | '''Architect''' | ||
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+ | * [[Furniture Variation Listing (Game Mechanics)|Furniture Variation Listing]]<br> | ||
+ | * [[Structure Variation Listing (Game Mechanics)|Structure Variation Listing]]<br> | ||
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+ | '''Lightsaber''' | ||
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+ | * [[Lightsaber Variation Listing (Game Mechanics)|Lightsaber Variation Listing]]<br> | ||
==Source References== | ==Source References== |
Revision as of 17:08, 18 August 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsItem variations are a unique customization feature that allows a player to choose a different appearance type for a particular object. The ability to select an item variation comes during the sixth and final step in the crafting process. Item variations are basically derivatives of the base parent Item. A player may choose from the list of style variations available to an item by selecting the drop list box in the upper left corner under the Choose Appearance label for the item. By default the the original draft schematic file object is the first and default selection, and any variations on this object are under it. When the player selects a variation, the name in the customization field is renamed to reflect the variation type's name and it will be given a different appearance as well to reflect the choosing of a different object.
Item Variation TypesThe types of item variations available are as follows:
Weaponsmith
Architect
Lightsaber
Item Variation ListingsWeaponsmith
Architect
Source References
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