Difference between revisions of "Harvester Naming (Game Messages))"

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== Description ==
 
== Description ==
Template (Game Messages)
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Harvester Naming (Game Messages)
 
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Latest revision as of 18:21, 19 August 2009




Game Messages - Message Category

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Description

Harvester Naming (Game Messages)

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75% This document is nearing completion.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
command_no_building /string/en/ player_structure.stf internal_command_string You must be in a building or near an installation to use that command. Message a player receives if they attempt to use the /setName command and are beyond the 32 meter range from which to use the /setName command on a structure. Example


not_valid_name /string/en/ player_structure.stf internal_command_string That is not a valid name. Message a player receives if they send off a name that has more than 68 characters in the structure name prompt. Example


rename_must_be_owner /string/en/ player_structure.stf internal_command_string You must be the owner to rename a structure. Message a player gets if they attempt to rename the structure and are not the lot owner for the structure Example


structure_renamed /string/en/ player_structure.stf internal_command_string Structure renamed. Confirmation sent to a player when the structure is renamed. Example


obscene /string/en/ player_structure.stf internal_command_string That name was rejected by the name filter. Try a different name. Notes Example


ID Value /string/en/ player_structure.stf internal_command_string System Message Text Notes Examples