Difference between revisions of "Customize Uniform (Game Mechanics)"

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(Game Mechanics)
(Game Mechanics)
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At the Hiring IV skill, players obtain the ability to Customize Vendor Appearances through dropping items onto the npc. When a player gives the npc an item, it will respond by setting itself to a Happy mood type, issue a Proud animation and an appropriate text for the type of item that was given to it.
 
At the Hiring IV skill, players obtain the ability to Customize Vendor Appearances through dropping items onto the npc. When a player gives the npc an item, it will respond by setting itself to a Happy mood type, issue a Proud animation and an appropriate text for the type of item that was given to it.
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Almost any equippable item that is available to players can be given to vendors including no trade items. Vendors are only restricted to the items that they can equip based on gender and species limitations.
  
 
==Source References==
 
==Source References==

Revision as of 05:44, 22 August 2009




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Game Mechanics

At the Hiring IV skill, players obtain the ability to Customize Vendor Appearances through dropping items onto the npc. When a player gives the npc an item, it will respond by setting itself to a Happy mood type, issue a Proud animation and an appropriate text for the type of item that was given to it. Almost any equippable item that is available to players can be given to vendors including no trade items. Vendors are only restricted to the items that they can equip based on gender and species limitations.

Source References

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