Difference between revisions of "Droid Power Usage (Game Mechanics)"
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− | == | + | == System Messages == |
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+ | * [[Droid Power Usage (Game Messages)|Droid Power Usage]] | ||
+ | == Fly Text == | ||
− | + | * [[Droid Power Usage Flytext (Game Messages)|Droid Power Usage]] | |
+ | == Droid Power Usage Mechanics == | ||
+ | Droids require power. With publish 11.2 droid battery lifetime was expanded from 1 hour to 4 hours. Every droid begins at a 100% charge and without using any additional command abilities and modules, will take 4 hours to reach 0%. While being without power, the droid will not respond to voice commands, will not group, and it will not learn its name. The only modules that will work when your droid has no power are the Crafting Station module, data modules and item storage modules if you have them installed. | ||
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+ | When a Droid is low on power, it will say, [[media:LowPowerDroid.jpg|*low power.*]] If you give a command or attempt to use a droid's features while it has no power, the player will see a *Low Power* message over the droid. When a droid is at 0% power, it will issue the "Low Power" message every 30 seconds. | ||
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+ | There are two sources of power: batteries, and power droid. | ||
== Power Consumption Rates By Module == | == Power Consumption Rates By Module == | ||
+ | Rates are in percentage of total charge per minute of use | ||
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+ | Idle Usage Rate: 0.41%<br><br> | ||
− | 1. Auto-Repair Module Usage: | + | 1. Auto-Repair Module Usage: 0.72%<br> |
− | 2. Creature Harvest Module Usage: | + | 2. Creature Harvest Module Usage:<br> |
− | 3. Droid Combat Module Usage: | + | 3. Droid Combat Module Usage:<br> |
− | 4. Scout Trap Projectile Unit Module Usage: | + | 4. Scout Trap Projectile Unit Module Usage:<br> |
− | 5. Stimpack Dispensor Module: | + | 5. Stimpack Dispensor Module:<br> |
− | 6. Droid Structure Maintenance Module Usage: | + | 6. Droid Structure Maintenance Module Usage: 100%<br> |
− | 7. Droid Repair Module Usage: | + | 7. Droid Repair Module Usage:<br> |
− | 8. Effects Module (Avian) Usage: | + | 8. Effects Module (Avian) Usage: 0.40%<br> |
− | 9. Effects Module (Confetti) Usage: | + | 9. Effects Module (Confetti) Usage: 0.40%<br> |
− | 10. Effects Module (Dancing Jawa) Usage: | + | 10. Effects Module (Dancing Jawa) Usage: 0.40%<br> |
− | 11. Effects Module (Electric Fog) Usage: | + | 11. Effects Module (Electric Fog) Usage: 0.40%<br> |
− | 12. Effects Module (Foam) Usage: | + | 12. Effects Module (Foam) Usage: 0.40%<br> |
− | 13. Effects Module (Mind Bloom) Usage: | + | 13. Effects Module (Mind Bloom) Usage: 0.40%<br> |
− | 14. Merchant Module Usage: | + | 14. Merchant Module Usage:0.40%<br> |
− | 15. Playback Module Usage: | + | 15. Playback Module Usage: 0.40%<br> |
== '''Using Batteries:''' == | == '''Using Batteries:''' == | ||
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1 Battery charge will be expended per recharge use. | 1 Battery charge will be expended per recharge use. | ||
− | == Using Power Droids == | + | == '''Using Power Droids''' == |
Power Droids also produce the same function as using a battery, but can not target themselves for the recharge. A power droid can be used to power one other droid at a time - hence, if you own a power droid, you can only power someone else's droid, as you can only have one droid out at a time. | Power Droids also produce the same function as using a battery, but can not target themselves for the recharge. A power droid can be used to power one other droid at a time - hence, if you own a power droid, you can only power someone else's droid, as you can only have one droid out at a time. |
Latest revision as of 05:07, 27 August 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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System MessagesFly TextDroid Power Usage MechanicsDroids require power. With publish 11.2 droid battery lifetime was expanded from 1 hour to 4 hours. Every droid begins at a 100% charge and without using any additional command abilities and modules, will take 4 hours to reach 0%. While being without power, the droid will not respond to voice commands, will not group, and it will not learn its name. The only modules that will work when your droid has no power are the Crafting Station module, data modules and item storage modules if you have them installed.
When a Droid is low on power, it will say, *low power.* If you give a command or attempt to use a droid's features while it has no power, the player will see a *Low Power* message over the droid. When a droid is at 0% power, it will issue the "Low Power" message every 30 seconds.
There are two sources of power: batteries, and power droid. Power Consumption Rates By ModuleRates are in percentage of total charge per minute of use Idle Usage Rate: 0.41% 1. Auto-Repair Module Usage: 0.72% Using Batteries:Batteries may be used to recharge droids using the droid's radial menu.
Using Power DroidsPower Droids also produce the same function as using a battery, but can not target themselves for the recharge. A power droid can be used to power one other droid at a time - hence, if you own a power droid, you can only power someone else's droid, as you can only have one droid out at a time. Power droids can power multiple other droids before needing a recharge of their own, presumably up to 10 times. A power droid can be used to recharge another droid.
1.Target droid needing a recharge. example :
Additional Notes
Source References
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