Difference between revisions of "Scout (Game Mechanics)"

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{{PageHeader|Game Documentation|Scout Mechanics}}
 
{{PageHeader|Game Documentation|Scout Mechanics}}
 
 
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== System Messages ==
 
== System Messages ==
  
== Forage ==
 
  
{| align="center"
 
|-
 
||
 
{| class="anhsmalltable"
 
|- align="center" style="background-color:#ffffcc;"
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''
 
|- align="center"
 
||sys_forage_inside||/string/en/||skl_use.stf||internal_command_string||You can't forage inside a structure.
 
|- align="center"
 
||sys_forage_already||/string/en/||skl_use.stf||internal_command_string||You are already foraging.
 
|- align="center"
 
||sys_forage_start||/string/en/||skl_use.stf||internal_command_string||You begin to search the area for goods.
 
|- align="center"
 
||sys_forage_cant||/string/en/||skl_use.stf||internal_command_string||You can't forage right now.
 
|- align="center"
 
||sys_forage_success||/string/en/||skl_use.stf||internal_command_string||Your attempt at foraging was a success!
 
|- align="center"
 
||sys_forage_empty||/string/en/||skl_use.stf||internal_command_string||There is nothing in this area to forage.
 
|- align="center"
 
||sys_forage_fail||/string/en/||skl_use.stf||internal_command_string||You failed to find anything worth foraging.
 
|- align="center"
 
||sys_forage_attrib||/string/en/||skl_use.stf||internal_command_string||You need to rest before you can forage again.
 
|- align="center"
 
||sys_forage_movefail||/string/en/||skl_use.stf||internal_command_string||You fail to forage because you moved.
 
|- align="center"
 
||sys_forage_combatfail||/string/en/||skl_use.stf||internal_command_string||Combat distracts you from your foraging attempt.
 
|- align="center"
 
||sys_forage_noskill||/string/en/||skl_use.stf||internal_command_string||You lack the skill to forage.
 
|- align="center"
 
||sys_forage_noroom||/string/en/||skl_use.stf||internal_command_string||Some foraged items were discarded, because your inventory is full.
 
|- align="center"
 
|}
 
|}
 
  
== Harvest Corpse ==
 
  
{| align="center"
 
|-
 
||
 
{| class="anhsmalltable"
 
|- align="center" style="background-color:#ffffcc;"
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''
 
|- align="center"
 
||creature_quality_fat||/string/en/||skl_use.stf||internal_command_string||You harvested %DI unit(s) of %TU.  The creature was fat and healthy.
 
|- align="center"
 
||corpse_harvest_success||/string/en/||skl_use.stf||internal_command_string||Corpse resources were successfully extracted!
 
|- align="center"
 
||creature_quality_medium||/string/en/||skl_use.stf||internal_command_string||You harvested %DI unit(s) of %TU.  The creature was of medium size.
 
|- align="center"
 
||creature_quality_skinny||/string/en/||skl_use.stf||internal_command_string||You harvested %DI unit(s) of %TU.  The creature was scrawny and unhealthy.
 
|- align="center"
 
||creature_quality_scrawny||/string/en/||skl_use.stf||internal_command_string||You harvested %DI unit(s) of %TU.  The creature was skinny.
 
|- align="center"
 
||group_conserve||/string/en/||skl_use.stf||internal_command_string||You only harvest a portion of the resources, leaving some behind for your groupmates.
 
|- align="center"
 
||no_resource||/string/en/||error_message.stf||internal_command_string||You cannot harvest that from the creature.
 
|- align="center"
 
||nothing_to_harvest||/string/en/||skl_use.stf||internal_command_string||The creature did not have any intact harvestable resources.
 
|- align="center"
 
||group_harvest_bonus||/string/en/||skl_use.stf||internal_command_string||You have received a bonus to harvesting because you were in a group!
 
|- align="center"
 
||group_harvest_bonus_ranger||/string/en/||skl_use.stf||internal_command_string||You have received a bonus to harvesting because you were in a group with a Ranger nearby!
 
|- align="center"
 
||group_harvest_bonus_masterranger||/string/en/||skl_use.stf||internal_command_string||You have received a bonus to harvesting because you were in a group with a Master Ranger nearby!
 
|- align="center"
 
||harvest_corpse_failed||/string/en/||error_message.stf||internal_command_string||What corpse would you like to extract resources from?
 
|- align="center"
 
||harvested_on_corpse||/string/en/||error_message.stf||internal_command_string||One or more resource containers were left on %TT.
 
|- align="center"
 
||prose_harvest_corpse_failed||/string/en/||error_message.stf||internal_command_string||You cannot extract resources from %TT in your current state.
 
|- align="center"
 
||rare_harvest_on_corpse||/string/en/||error_message.stf||internal_command_string||A rare harvest resource has been left on %TT.
 
|- align="center"
 
|}
 
|}
 
  
== Mask Scent ==
 
  
{| align="center"
 
|-
 
||
 
{| class="anhsmalltable"
 
|- align="center" style="background-color:#ffffcc;"
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''
 
|- align="center"
 
||sys_scentmask_concealed||/string/en/||skl_use.stf||internal_command_string||You can't mask your scent while you are concealed.
 
|- align="center"
 
||sys_scentmask_break_combat||/string/en/||skl_use.stf||internal_command_string||Combat has disrupted your camouflage.
 
|- align="center"
 
||sys_scentmask_delay||/string/en/||skl_use.stf||internal_command_string||You must wait %DI seconds to mask your scent again.
 
|- align="center"
 
||sys_scentmask_success||/string/en/||skl_use.stf||internal_command_string||Due to your scent mask, a %TT ignores you.
 
|- align="center"
 
||sys_scentmask_noskill||/string/en/||skl_use.stf||internal_command_string||You might be a very clean person, but you lack the skill to mask your scent from creatures.
 
|- align="center"
 
||sys_scentmask_start||/string/en/||skl_use.stf||internal_command_string||Your natural scent has been masked from creatures.
 
|- align="center"
 
||sys_scentmask_stop||/string/en/||skl_use.stf||internal_command_string||Your masked scent has worn off.
 
|- align="center"
 
||sys_scentmask_fail||/string/en/||skl_use.stf||internal_command_string||You cannot mask your scent now.
 
|- align="center"
 
||sys_scentmask_break||/string/en/||skl_use.stf||internal_command_string||A creature has detected you, despite your attempts at camouflage!
 
|- align="center"
 
||sys_scentmask_already||/string/en/||skl_use.stf||internal_command_string||You are already masking your scent.
 
|}
 
|}
 
  
 
== Trap Throw ==
 
== Trap Throw ==
 
{| align="center"
 
|-
 
||
 
{| class="anhsmalltable"
 
|- align="center" style="background-color:#ffffcc;"
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''
 
|- align="center"
 
||sys_not_ready||/string/en/trap/||trap.stf||internal_command_string||The trap is not ready to be used again.
 
|- align="center"
 
||sys_miss||/string/en/trap/||trap.stf||internal_command_string||Your trap failed to affect the target.
 
|- align="center"
 
||sys_creatures_only||/string/en/trap/||trap.stf||internal_command_string||The trap can only affect creatures!
 
|- align="center"
 
||trap_tranq_dart_effect||/string/en/trap/||trap.stf||internal_command_string||%TT slows noticeably as the tranquilizer takes effect.
 
|- align="center"
 
||trap_spur_effect||/string/en/trap/||trap.stf||internal_command_string||%TT is blinded by the painful spur!
 
|- align="center"
 
||trap_noise_maker_effect||/string/en/trap/||trap.stf||internal_command_string||%TT is stunned by the piercing noise!
 
|- align="center"
 
||trap_webber_effect||/string/en/trap/||trap.stf||internal_command_string||%TT has become entangled in the sticky mesh.
 
|- align="center"
 
||sys_cannot_throw||/string/en/trap/||trap.stf||internal_command_string||You cannot use a trap right now.
 
|- align="center"
 
||trap_no_skill||/string/en/trap/||trap.stf||internal_command_string||You do not have the skill to use traps.
 
|- align="center"
 
||trap_no_skill_this||/string/en/trap/||trap.stf||internal_command_string||Your trapping skill is too low to use this trap.
 
|- align="center"
 
||trap_drowsy_effect||/string/en/trap/||trap.stf||internal_command_string||The dart's poison takes effect on %TT!
 
|- align="center"
 
||trap_drowsy_effect_no||/string/en/trap/||trap.stf||internal_command_string||The trap hits, but the poison has no effect on %TT.
 
|- align="center"
 
||trap_spur_effect_no||/string/en/trap/||trap.stf||internal_command_string||The spur hits, but %TT ignores it in a blind rage!
 
|- align="center"
 
||trap_noise_maker_effect_no||/string/en/trap/||trap.stf||internal_command_string||%TT is already too stunned to be affected by the noise maker.
 
|- align="center"
 
||trap_tranq_dart_effect_no||/string/en/trap/||trap.stf||internal_command_string||The tranquilizing poison has no evident effect on %TT.
 
|- align="center"
 
||trap_webber_effect_no||/string/en/trap/||trap.stf||internal_command_string||%TT does not appear to be affected by the adhesive.
 
|- align="center"
 
||trap_melee_def_1_effect||/string/en/trap/||trap.stf||internal_command_string||%TT becomes vulnerable to melee attacks!
 
|- align="center"
 
||trap_ranged_def_1_effect||/string/en/trap/||trap.stf||internal_command_string||%TT becomes vulnerable to ranged attacks!
 
|- align="center"
 
||trap_melee_ranged_def_1_effect||/string/en/trap/||trap.stf||internal_command_string||%TT becomes more vulnerable to attacks!
 
|- align="center"
 
||trap_state_def_1_effect||/string/en/trap/||trap.stf||internal_command_string||%TT becomes vulnerable to state effects!
 
|- align="center"
 
||trap_flash_bomb_effect||/string/en/trap/||trap.stf||internal_command_string||The flash bomb bursts, blinding nearby enemies!
 
|- align="center"
 
||trap_sonic_pulse_effect||/string/en/trap/||trap.stf||internal_command_string||The sonic pulse trap unleashes a piercing screech, stunning nearby enemies!
 
|- align="center"
 
||sys_no_pets||/string/en/trap/||trap.stf||internal_command_string||That creature is not an enemy and cannot be trapped.
 
|- align="center"
 
|}
 
|}
 

Latest revision as of 22:36, 28 August 2009

Game Documentation - Scout Mechanics

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

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Scout Details

Related Tags

50% This document has been partially completed.

Mechanics This document is about game mechanics.

Scout This document is related to the Scout Profession.

Something


Ability List

Command CRC Ability Details %
forage 494F9F80 Forage (Ability)
harvestcorpse 029D0CC5 Harvest Corpse (Ability)
maskscent B0F4C4B6 Mask Scent (Ability)
throwtrap 0549BE67 Trap Throw (Ability)

Skill Modifiers

Burst Run Efficiency
Camping
Creature Harvesting
Creature Knowledge
Creature To-Hit Bonus
Foraging
Mask Scent
Terrain Negotiation
Trapping

System Messages

== Trap Throw ==