Difference between revisions of "DNA Sampling Events (Game Mechanics)"
From SWGANH Wiki
(→Related Tags) |
(→Game Mechanics) |
||
Line 50: | Line 50: | ||
Note: If a creature dies while sampling, players CANNOT extract resources from it. The radial option is removed from slain sampled creatures. | Note: If a creature dies while sampling, players CANNOT extract resources from it. The radial option is removed from slain sampled creatures. | ||
− | + | Note: If a player's inventory is full when attempting to sample, the sample event will always fail. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
==Source References== | ==Source References== |
Revision as of 20:48, 30 August 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsSeveral events can occuring during a dna sampling attempt:
Note: Once an animal aggroes from dna sample the chance of it aggroing again is increased. Note: If a creature dies while sampling, players CANNOT extract resources from it. The radial option is removed from slain sampled creatures. Note: If a player's inventory is full when attempting to sample, the sample event will always fail. Source References
|