Difference between revisions of "Wild NPC Mission Givers (Game Mechanics)"
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+ | == Wild NPC Types == | ||
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+ | Wild NPC mission type sources are broken into two types: | ||
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+ | * Non Galactic Civil War npcs | ||
+ | * Galactic Civil War Npcs | ||
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+ | Galactic civil war npcs are all of the imperial and rebel faction npcs that exist in the game. Non GCW npcs are all of the npcs available to offer missions which do not belong to either the imperial or rebel factions. | ||
== Wild Npc Missions == | == Wild Npc Missions == | ||
− | Wild spawn npcs have a mixture of neutral and faction aligned missions based on the type of npc that spawns. As an example, wild imperial spawns use imperial themed npc missions and rebels use rebel themed npc missions. Non Galactic Civil War faction aligned npcs use neutral themed missions. | + | [[media:MISSION-GivingNPCDialogue-6-2003.jpg|Wild Npc mission givers]] are npcs that spawn in the game world outside of cities. Not all wild npcs spawn as being conversable with in order to offer missions however. Wild spawn npcs have a mixture of neutral and faction aligned missions based on the type of npc that spawns. As an example, wild imperial spawns use imperial themed npc missions and rebels use rebel themed npc missions. Non Galactic Civil War faction aligned npcs use neutral themed missions. |
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− | To obtain a mission from a wild mission giving npc, the player needs to go through a series of dialogue interactions. Upon interacting with the npc, the player will receive one of 3 randomly selected greetings by the npc: | + | To obtain a mission from a wild mission giving npc, the player needs to go through a series of dialogue interactions. Upon interacting with the npc, the player will receive one of 3 randomly selected greetings by the npc (npc spawns with a fixed dialogue that is randomly selected; Once selected the player will receive the same greeting response from the npc each time they interact with it): |
Example: | Example: | ||
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thug_npc_greet_3<br> | thug_npc_greet_3<br> | ||
− | The player is then offered a series of dialogue choices; one set leading down | + | The player is then offered a series of dialogue choices; one set leading down [[media:MissionGivingNPC07-19-2003-4.JPG|Casual Conversation]] paths and the other set leads to requesting work (mission). If the player chooses the mission path then they are offered a choice to accept or reject the offer. If the player chooses to proceed the mission then the npc issues the mission description as part of its dialogue and the player may accept or reject the mission. Following agreeing to take on the mission, the npc uploads a randomly selected mission to the player's datapad from its private mission tab listing. |
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+ | When the player completes the mission objectives, the player must then return to the npc that gave them the mission in order to receive their reward. | ||
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* /mission/mission_generic.stf | * /mission/mission_generic.stf | ||
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− | + | == Dialogue Structure == | |
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+ | <br><br> | ||
+ | == Wild NPC Mission Types == | ||
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+ | Missions made available to Non Galactic Civil War wild based npcs come in the following types: | ||
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+ | * Delivery Missions (neutral themed only) | ||
+ | * Destroy Missions (neutral themed only) | ||
+ | * Crafting Missions (neutral themed only) | ||
+ | * Dancer Missions (neutral themed only) | ||
+ | * Musician Missions (neutral themed only) | ||
+ | * Hunter Missions (neutral themed only) | ||
+ | * Recon Missions (neutral themed only) | ||
+ | * Survey Missions (neutral themed only) | ||
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+ | Missions made available to Galactic Civil War wild based npcs come in the following types: | ||
− | + | * Delivery Missions (Faction themed only) | |
− | + | * Destroy Missions (Faction themed only) | |
− | * | + | * Crafting Missions (Faction themed only) |
− | * | + | * Dancer Missions (Faction themed only) |
− | * | + | * Musician Missions (Faction themed only) |
+ | * Hunter Missions (Faction themed only) | ||
+ | * Recon Missions (Faction themed only) | ||
+ | * Survey Missions (Faction themed only) | ||
==Source References== | ==Source References== |
Latest revision as of 17:41, 31 August 2009
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Game Mechanics - Mechanics Category
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Wild NPC TypesWild NPC mission type sources are broken into two types:
Wild Npc MissionsWild Npc mission givers are npcs that spawn in the game world outside of cities. Not all wild npcs spawn as being conversable with in order to offer missions however. Wild spawn npcs have a mixture of neutral and faction aligned missions based on the type of npc that spawns. As an example, wild imperial spawns use imperial themed npc missions and rebels use rebel themed npc missions. Non Galactic Civil War faction aligned npcs use neutral themed missions.
Wild mission npcs use the same list of "decorative npcs" as town mission npcs to determine which type of npc will be a mission giver or not. For more information about npc spawning behavior see: Static Townsperson Spawns Obtaining Wild NPC MissionsTo obtain a mission from a wild mission giving npc, the player needs to go through a series of dialogue interactions. Upon interacting with the npc, the player will receive one of 3 randomly selected greetings by the npc (npc spawns with a fixed dialogue that is randomly selected; Once selected the player will receive the same greeting response from the npc each time they interact with it): Example: From /utterance/thug.stf thug_npc_greet_1 The player is then offered a series of dialogue choices; one set leading down Casual Conversation paths and the other set leads to requesting work (mission). If the player chooses the mission path then they are offered a choice to accept or reject the offer. If the player chooses to proceed the mission then the npc issues the mission description as part of its dialogue and the player may accept or reject the mission. Following agreeing to take on the mission, the npc uploads a randomly selected mission to the player's datapad from its private mission tab listing. When the player completes the mission objectives, the player must then return to the npc that gave them the mission in order to receive their reward.
Example:
u1 through u25 Related Dialogue FilesDialogue for Wild npc interactions are taken from the following files:
Dialogue Structure
Wild NPC Mission TypesMissions made available to Non Galactic Civil War wild based npcs come in the following types:
Missions made available to Galactic Civil War wild based npcs come in the following types:
Source References
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