Difference between revisions of "Looted Armor Component Listing (Game Mechanics)"
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(→Looted Armor Component Listing) |
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+ | |- | ||
+ | || | ||
+ | {|class="anhsmalltable sortable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |Component ID | ||
+ | |Component Name | ||
+ | |Item Used In | ||
+ | |Slot Name | ||
+ | |Method Obtained | ||
+ | |Obtained From | ||
+ | |Crafting Tool Tab | ||
+ | |Category | ||
+ | |Schematic File Path | ||
+ | |Object File Path | ||
+ | |Object File | ||
+ | |Object ID Path | ||
+ | |Base Health Encumberance | ||
+ | |Base Action Encumberance | ||
+ | |Base Mind Encumberance | ||
+ | |Base Effectiveness (Armor) | ||
+ | |Base Kinetic Effectiveness | ||
+ | |Base Energy Effectiveness | ||
+ | |Base Blast Effectiveness | ||
+ | |Base Stun Effectiveness | ||
+ | |Base Heat Effectiveness | ||
+ | |Base Cold Effectiveness | ||
+ | |Base Acid Effectiveness | ||
+ | |Base Electrical Effectiveness | ||
+ | |Base Integrity (Armor) | ||
+ | |Drop Yields (In units of items per set) | ||
+ | |---- | ||
+ | |armor_segment_padded_acklay | ||
+ | |[[Acklay Hide (Looted Item)|Acklay Hide]] | ||
+ | |Padded Armor | ||
+ | |Armor | ||
+ | |Looted | ||
+ | |Ackley | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_armor_segment_padded_acklay.iff | ||
+ | |/string/en/craft_clothing_ingredients_n.stf | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |11 | ||
+ | | | ||
+ | |10 | ||
+ | | | ||
+ | | | ||
+ | |10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |15000 | ||
+ | | | ||
+ | |---- | ||
+ | |armor_segment_chitin_brackaset | ||
+ | |[[Brackaset Plate Segment (Looted Item)|Brackaset Plate Segment]] | ||
+ | |Chitin Armor | ||
+ | |Armor | ||
+ | |Looted | ||
+ | |Brackasets | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_armor_segment_chitin_brackaset.iff | ||
+ | |/string/en/craft_armor_ingredients_n.stf | ||
+ | |20 | ||
+ | |20 | ||
+ | |24 | ||
+ | |4 | ||
+ | | | ||
+ | | | ||
+ | |4 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |650 | ||
+ | | | ||
+ | |---- | ||
+ | |armor_segment_padded_fambaa | ||
+ | |[[Fambaa Hide Segment (Looted Item)|Fambaa Hide Segment]] | ||
+ | |Padded Armor | ||
+ | |Armor | ||
+ | |Looted | ||
+ | |Fambaa | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_armor_segment_padded_fambaa.iff | ||
+ | |/string/en/craft_armor_ingredients_n.stf | ||
+ | |13 | ||
+ | |13 | ||
+ | |16 | ||
+ | |5 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |4 | ||
+ | | | ||
+ | | | ||
+ | |450 | ||
+ | | | ||
+ | |---- | ||
+ | |geonosian_power_cube_green | ||
+ | |[[Geonosian Power Cube Green (Looted Item)|Geonosian Power Cube (Green)]] | ||
+ | |Interwoven Bone Segment, Interwoven R. I. S. Segment | ||
+ | |Power Supply Component | ||
+ | |Looted | ||
+ | |an alert droideka, a crazed Geonosian guard, a mercenary sentry | ||
+ | | | ||
+ | |Melee Weapon Component | ||
+ | | | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_power_cube_green.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |6000 | ||
+ | |2 to 9 | ||
+ | |---- | ||
+ | |geonosian_power_cube_red | ||
+ | |[[Geonosian Power Cube Red (Looted Item)|Geonosian Power Cube (Red)]] | ||
+ | |Interwoven Bone Segment, Interwoven R. I. S. Segment | ||
+ | |Power Supply Component | ||
+ | |Looted | ||
+ | |an alert droideka, a crazed Geonosian guard, a mercenary sentry | ||
+ | | | ||
+ | |Melee Weapon Component | ||
+ | | | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_power_cube_red.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | | -4 | ||
+ | | -4 | ||
+ | | -4 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |2 to 9 | ||
+ | |---- | ||
+ | |geonosian_power_cube | ||
+ | |[[Geonosian Power Cube White (Looted Item)|Geonosian Power Cube (White)]] | ||
+ | |Interwoven Bone Segment, Interwoven R. I. S. Segment | ||
+ | |Power Supply Component | ||
+ | |Looted | ||
+ | |an alert droideka, a crazed Geonosian guard, a mercenary sentry | ||
+ | | | ||
+ | |Melee Weapon Component | ||
+ | | | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_power_cube.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |2 to 9 | ||
+ | |---- | ||
+ | |geonosian_power_cube_yellow | ||
+ | |[[Geonosian Power Cube Yellow (Looted Item)|Geonosian Power Cube (Yellow)]] | ||
+ | |Interwoven Bone Segment, Interwoven R. I. S. Segment | ||
+ | |Power Supply Component | ||
+ | |Looted | ||
+ | |an alert droideka, a crazed Geonosian guard, a mercenary sentry | ||
+ | | | ||
+ | |Melee Weapon Component | ||
+ | | | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_power_cube_yellow.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |3 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |2 to 9 | ||
+ | |---- | ||
+ | |armor_segment_bone_kimogila | ||
+ | |[[Kimogila Scale Segment (Looted Item)|Kimogila Scale Segment]] | ||
+ | |Bone Armor | ||
+ | |Armor | ||
+ | |Looted | ||
+ | |Kimogilas | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_armor_segment_bone_kimogila.iff | ||
+ | |/string/en/craft_armor_ingredients_n.stf | ||
+ | |12 | ||
+ | |12 | ||
+ | |6 | ||
+ | |8 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |3 | ||
+ | |3 | ||
+ | | | ||
+ | | | ||
+ | |750 | ||
+ | | | ||
+ | |---- | ||
+ | |armor_segment_chitin_kliknick | ||
+ | |[[Kliknick Chitin Armor Segment (Looted Item)|Kliknick Chitin Armor Segment]] | ||
+ | |Chitin Armor | ||
+ | |Armor | ||
+ | |Looted | ||
+ | |Klikniks | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_armor_segment_chitin_kliknick.iff | ||
+ | |/string/en/craft_clothing_ingredients_n.stf | ||
+ | | -7 | ||
+ | | -7 | ||
+ | | -7 | ||
+ | |3 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |500 | ||
+ | | | ||
+ | |---- | ||
+ | |armor_segment_composite_krayt | ||
+ | |[[Krayt Dragon Composite Armor Segment (Looted Item)|Krayt Dragon Composite Armor Segment]] | ||
+ | |Composite Armor | ||
+ | |Armor | ||
+ | |Looted | ||
+ | |Krayt Dragons | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_armor_segment_composite_krayt.iff | ||
+ | |/string/en/craft_clothing_ingredients_n.stf | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |5000 | ||
+ | | | ||
+ | |---- | ||
+ | |armor_layer_nightsister | ||
+ | |[[Nightsister Armor Layer (Looted Item)|Nightsister Armor Layer]] | ||
+ | |Composite Armor Segment, Advanced Composite Armor Segment, Interwoven Bone Segment, Interwoven R. I. S. Segment, Kashyyykian Black Mountain Armor Segment, Advanced Kashyyykian Black Mountain Armor Segment, Kashyyykian Hunting Armor Segment, Advanced Kashyyykian Hunting Armor Segment, Padded Armor Segment, Advanced Padded Armor Segment, R.I.S. Armor Segment, Tantel Armor Segment, Ubese Armor Segment, Advanced Ubese Armor Segment | ||
+ | |Armor Layer, Additional Defensive Layer, Additional Defensive Layer | ||
+ | |Looted | ||
+ | |Nightsisters | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_armor_layer_nightsister.iff | ||
+ | |/string/en/craft_clothing_ingredients_n.stf | ||
+ | | | ||
+ | | -5 | ||
+ | | | ||
+ | |3 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |---- | ||
+ | |armor_segment_padded_rancor | ||
+ | |[[Rancor Padded Armor Segment (Looted Item)|Rancor Padded Armor Segment]] | ||
+ | |Padded Armor | ||
+ | |Armor | ||
+ | |Looted | ||
+ | |Rancors | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_armor_segment_padded_rancor.iff | ||
+ | |/string/en/craft_clothing_ingredients_n.stf | ||
+ | |20 | ||
+ | |15 | ||
+ | |20 | ||
+ | |15 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |15 | ||
+ | |15 | ||
+ | | | ||
+ | | | ||
+ | |2500 | ||
+ | | | ||
+ | |---- | ||
+ | |armor_segment_chitin_kliknick_adv | ||
+ | |[[Reinforced Kliknik Shell (Looted Item)|Reinforced Kliknik Shell]] | ||
+ | |Chitin Armor | ||
+ | |Armor | ||
+ | |Looted | ||
+ | |Klikniks | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_armor_segment_chitin_kliknick_adv.iff | ||
+ | |/string/en/craft_armor_ingredients_n.stf | ||
+ | | -18 | ||
+ | | -8 | ||
+ | | -10 | ||
+ | |16 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |6550 | ||
+ | | | ||
+ | |---- | ||
+ | |armor_segment_chitin_sharnaff | ||
+ | |[[Sharnaff Plating Segment (Looted Item)|Sharnaff Plating Segment]] | ||
+ | |Chitin Armor | ||
+ | |Armor | ||
+ | |Looted | ||
+ | |Sharnalfs | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_armor_segment_chitin_sharnaff.iff | ||
+ | |/string/en/craft_armor_ingredients_n.stf | ||
+ | |24 | ||
+ | |24 | ||
+ | |28 | ||
+ | |15 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |5 | ||
+ | |5 | ||
+ | |5 | ||
+ | | | ||
+ | |800 | ||
+ | | | ||
+ | |---- | ||
+ | |armor_segment_bone_voritor_lizard | ||
+ | |[[Voritor Lizard Hide Segment (Looted Item)|Voritor Lizard Hide Segment]] | ||
+ | |Bone Armor | ||
+ | |Armor | ||
+ | |Looted | ||
+ | |Voritor Lizards | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_armor_segment_bone_voritor_lizard.iff | ||
+ | |/string/en/craft_armor_ingredients_n.stf | ||
+ | |15 | ||
+ | |15 | ||
+ | |8 | ||
+ | |5 | ||
+ | |6 | ||
+ | |5 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |500 | ||
+ | | | ||
+ | |---- | ||
+ | |feather_peko_albatross | ||
+ | |[[Peko Peko Albatross Feather (Looted Item)|Peko Peko Albatross Feather]] | ||
+ | |R.I.S. Armor Layer | ||
+ | |Reinforcement Matrix | ||
+ | |Looted | ||
+ | | | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_feather_peko_albatross.iff | ||
+ | |/string/en/craft_clothing_ingredients_n.stf | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |---- | ||
+ | |hide_gurk_king | ||
+ | |[[Gurk King Hide (Looted Item)|Gurk King Hide]] | ||
+ | |Interwoven R. I. S. Segment, R.I.S. Armor Segment | ||
+ | |Flexor Matrix | ||
+ | |Looted | ||
+ | | | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_hide_gurk_king.iff | ||
+ | |/string/en/craft_clothing_ingredients_n.stf | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |---- | ||
+ | |scale_giant_dune_kimogila | ||
+ | |[[Giant Dune Kimogila Scales (Looted Item)|Giant Dune Kimogila Scales]] | ||
+ | |R.I.S. Armor Left Bicep, R.I.S. Armor Right Bicep, R.I.S. Armor Boots,R.I.S. Armor Left Bracer, R.I.S. Armor Right Bracer,R.I.S. Armor Chest Plate, R.I.S. Armor Gloves,R.I.S Armor Helmet, R.I.S Armor Leggings | ||
+ | |Reinforcement | ||
+ | |Looted | ||
+ | | | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_scale_giant_dune_kimogila.iff | ||
+ | |/string/en/craft_clothing_ingredients_n.stf | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |---- | ||
+ | |bone_fragment_woolamander_harrower | ||
+ | |[[Woolamander Harrower Bone Fragment (Looted Item)|Woolamander Harrower Bone Fragment]] | ||
+ | |Interwoven R. I. S. Segment, R.I.S. Armor Segment | ||
+ | |Reinforcement Matrix | ||
+ | |Looted | ||
+ | | | ||
+ | | | ||
+ | |Armor Component | ||
+ | | | ||
+ | |\object\tangible\component\armor | ||
+ | |shared_bone_fragment_woolamander_harrower.iff | ||
+ | |/string/en/craft_clothing_ingredients_n.stf | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |---- | ||
+ | |} | ||
+ | |} | ||
==Source References== | ==Source References== |
Latest revision as of 17:31, 1 September 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
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Looted Armor Component Listing
Source References
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