Difference between revisions of "Creature Knowledge (Skill Modifier)"
(→Skill Mod Details) |
(→Related Tags) |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 5: | Line 5: | ||
== Description == | == Description == | ||
A player with a high creature knowledge will learn more about the creature when he examines it. | A player with a high creature knowledge will learn more about the creature when he examines it. | ||
| + | |||
| + | |||
| + | {| | ||
| + | |- | ||
| + | || | ||
| + | [[image:CreatureKnowledge.jpg|200px|thumb|Creature Knowledge with ranger + force sensitive skill mod]] | ||
| + | || | ||
| + | |} | ||
| + | |||
|valign=top| | |valign=top| | ||
| Line 11: | Line 20: | ||
{| | {| | ||
|- | |- | ||
| − | ||{{ | + | ||{{D100%}} |
|- | |- | ||
||{{Skill Modifier}} | ||{{Skill Modifier}} | ||
| Line 32: | Line 41: | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | + | =====================<br> | |
| − | + | Creature Knowledge Modifier<br> | |
| − | + | LEVEL +Mod/Total (represents +Mod for that box/Total Creature Knowledge)<br> | |
| − | + | Creature Information gained <br> | |
| − | + | ||
| − | + | NO SCOUT 0/0<br> | |
| − | + | Armor rating<br> | |
| − | + | Vulnerabilities/resistances<br> | |
| + | Combat Difficulty (star /consider rating)<br> | ||
| + | (Standard information available to all players when using /examine on a creature)<br><br> | ||
| − | + | NOVICE +5/5<br> | |
| − | + | aggressive - yes/no<br> | |
| + | stalker - yes/no<br><br> | ||
| − | HUNTING | + | HUNTING 1 +5/10<br> |
| − | + | tamable: yes/no<br><br> | |
| − | + | ||
| − | HUNTING | + | HUNTING 2 +10/20<br> |
| − | + | Hide Type<br> | |
| + | Meat Type<br><br> | ||
| − | HUNTING | + | HUNTING 3 +10/30<br> |
| − | + | Deathblows: yes/no<br><br> | |
| − | + | HUNTING 4 +10/40<br> | |
| − | + | Ferocity: (number level)<br><br> | |
| − | + | MASTER SCOUT +10/50<br> | |
| − | + | difficulty level: (number)<br><br> | |
| − | + | NOVICE RANGER +5/55<br> | |
| − | No new information gained | + | No new information gained<br><br> |
| − | TRACKING | + | TRACKING 1 +5/60<br> |
| − | + | No new information gained<br><br> | |
| − | TRACKING | + | TRACKING 2 +10/70<br> |
| − | Special Attack | + | Special Attack 1 -- type<br><br> |
| − | TRACKING | + | TRACKING 3 +10/80<br> |
| − | + | Special Attack 2 -- type<br><br> | |
| − | MASTER RANGER +10/100 | + | TRACKING 4 +10/90<br> |
| − | Damage: (number) | + | Base To-Hit: (number)<br><br> |
| + | |||
| + | MASTER RANGER +10/100<br> | ||
| + | Damage: (number)<br><br> | ||
| + | |||
| + | Force Sensitive + MR +5/105<br> | ||
| + | No new information gained<br> | ||
| − | |||
| − | |||
Interesting note: The +5 FS creature knowledge mod only seems to be useful to someone with no scout skills, or with only the novice box – which would give that player “aggressive/stalker” and “tamable” info respectively. Otherwise, +5 doesn’t seem to boost you to the next level of creature knowledge. | Interesting note: The +5 FS creature knowledge mod only seems to be useful to someone with no scout skills, or with only the novice box – which would give that player “aggressive/stalker” and “tamable” info respectively. Otherwise, +5 doesn’t seem to boost you to the next level of creature knowledge. | ||
| − | + | ||
== Formulas == | == Formulas == | ||
Latest revision as of 22:56, 1 September 2009
Skill Modifier - Creature Knowledge
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
DescriptionA player with a high creature knowledge will learn more about the creature when he examines it.
|
Related Tags
|
Skill Mod Details
Creature Knowledge – This increases the amount of information that you can learn about a creature using the /examine function. At Master Scout and Ranger, you can learn a large amount of information, including whether or not they’ll deathblow and what kinds of hide and meat you’ll receive from them when they’re harvested. A force sensitive character with only the +5 mod will be able to see aggressive/stalker nature on creatures.
=====================
Creature Knowledge Modifier
LEVEL +Mod/Total (represents +Mod for that box/Total Creature Knowledge)
Creature Information gained
NO SCOUT 0/0
Armor rating
Vulnerabilities/resistances
Combat Difficulty (star /consider rating)
(Standard information available to all players when using /examine on a creature)
NOVICE +5/5
aggressive - yes/no
stalker - yes/no
HUNTING 1 +5/10
tamable: yes/no
HUNTING 2 +10/20
Hide Type
Meat Type
HUNTING 3 +10/30
Deathblows: yes/no
HUNTING 4 +10/40
Ferocity: (number level)
MASTER SCOUT +10/50
difficulty level: (number)
NOVICE RANGER +5/55
No new information gained
TRACKING 1 +5/60
No new information gained
TRACKING 2 +10/70
Special Attack 1 -- type
TRACKING 3 +10/80
Special Attack 2 -- type
TRACKING 4 +10/90
Base To-Hit: (number)
MASTER RANGER +10/100
Damage: (number)
Force Sensitive + MR +5/105
No new information gained
Interesting note: The +5 FS creature knowledge mod only seems to be useful to someone with no scout skills, or with only the novice box – which would give that player “aggressive/stalker” and “tamable” info respectively. Otherwise, +5 doesn’t seem to boost you to the next level of creature knowledge.
Formulas
Sources
|