Difference between revisions of "Embolden Pets (Ability)"
(New page: {{PageHeader|Ability|Embolden Pets}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == Ability Description... <br><br>'''Command:''' /emboldenpets <br>'''CommandQ...) |
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== Description == | == Description == | ||
− | + | /emboldenpets: This causes your pets to become bolder, at some cost to you. | |
<br><br>'''Command:''' /emboldenpets | <br><br>'''Command:''' /emboldenpets | ||
<br>'''CommandQueue Entry:''' '''[[emboldenpets (58F5818C)]]''' | <br>'''CommandQueue Entry:''' '''[[emboldenpets (58F5818C)]]''' | ||
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||{{Ability}} | ||{{Ability}} | ||
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= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
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+ | This ability allows for the creature handler to increase their pet's max ham by 15% (including secondaries). Note: This does not automatically fill the pet's ham bars but simply increases the max allowable range. The player still has to heal the pet to make use of the new ham increase or the pet must naturally regenerate it while the buff is active. This effect lasts for 60 seconds (perhaps we should make this 5 minute timer instead?) and can only be used once per pet within a 5 minute time period, although the effect is applied to any pet that's out. The cost to the creature handler is doubled for each pet out. A creature handler with 2 pets out would take 100 health, 200 action and 300 mind ham to use the ability. | ||
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+ | Note: Players cannot use this ability consecutively. They must wait for the timer to elapse before being able to apply another embolden attempt. | ||
{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 | ||
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==System Messages== | ==System Messages== | ||
− | + | * [[Embolden (Game Messages)|Embolden System Messages]] | |
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==SUI Prompt== | ==SUI Prompt== | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- align="center" style="background-color:#ffffcc;" | |- align="center" style="background-color:#ffffcc;" | ||
− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message''' | + | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples''' |
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|-align="center" | |-align="center" | ||
− | || | + | ||pet_embolden |
− | ||/ | + | ||/string/en/ |
− | || | + | ||combat_effects.stf |
||internal_command_string | ||internal_command_string | ||
− | || | + | ||! Embolden ! |
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+ | |-align="center" | ||
+ | ||pet_embolden_no | ||
+ | ||/string/en/ | ||
+ | ||combat_effects.stf | ||
+ | ||internal_command_string | ||
+ | ||! Already Emboldened ! | ||
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|} | |} | ||
|} | |} | ||
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|width="150px"|'''Source'''||width="450px"|'''Source in Context''' | |width="150px"|'''Source'''||width="450px"|'''Source in Context''' | ||
|- align="center" | |- align="center" | ||
− | ||[[ | + | ||[[Embolden Pets 1 (Source)|Source 1]]||[[Embolden Pets Context 1 (Source)|Source 1]] |
|- align="center" | |- align="center" | ||
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|} | |} | ||
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|width="100px"|'''Modifier'''||'''Value''' | |width="100px"|'''Modifier'''||'''Value''' | ||
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− | ||Health Cost||align="center" | | + | ||Health Cost||align="center" |50 |
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− | ||Action Cost||align="center" | | + | ||Action Cost||align="center" |100 |
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− | ||Mind Cost||align="center" | | + | ||Mind Cost||align="center" |150 |
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||Force Cost||align="center" |0 | ||Force Cost||align="center" |0 | ||
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|} | |} | ||
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== Ability Multipliers == | == Ability Multipliers == | ||
{| align="center" | {| align="center" |
Latest revision as of 18:39, 2 September 2009
Ability - Embolden Pets
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Description/emboldenpets: This causes your pets to become bolder, at some cost to you.
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Related Tags
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Ability Breakdown & Details
This ability allows for the creature handler to increase their pet's max ham by 15% (including secondaries). Note: This does not automatically fill the pet's ham bars but simply increases the max allowable range. The player still has to heal the pet to make use of the new ham increase or the pet must naturally regenerate it while the buff is active. This effect lasts for 60 seconds (perhaps we should make this 5 minute timer instead?) and can only be used once per pet within a 5 minute time period, although the effect is applied to any pet that's out. The cost to the creature handler is doubled for each pet out. A creature handler with 2 pets out would take 100 health, 200 action and 300 mind ham to use the ability.
Note: Players cannot use this ability consecutively. They must wait for the timer to elapse before being able to apply another embolden attempt.
Ability Flow
System MessagesSUI Prompt
Combat Chat Spam
Fly Text
Formula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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