Difference between revisions of "Holo Emotes (Game Mechanics)"
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+ | The Image Designer mini-publish in May of 2004 gave Image Designers the new ability to grant holo-emotes to themselves and their customers. Whereas traditional emotes caused avatars to perform certain animations, holo-emotes involve special graphical effects independent of the avatar's movements. All holo-emotes are visual effects only; they do not produce sounds. | ||
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+ | Players can request holo-emotes from Image Designers with skills in the hairstyling tree. Image designers are granted more holo-emotes as they level up this tree. | ||
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+ | Simply type /holo help to access these instructions. Holo-emotes have different durations, refered to as Low (10-15 seconds) and High (20+ seconds) below. There is a 30-second timer between starting one holo-emote and the next. | ||
==Source References== | ==Source References== |
Revision as of 19:58, 4 September 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsThe Image Designer mini-publish in May of 2004 gave Image Designers the new ability to grant holo-emotes to themselves and their customers. Whereas traditional emotes caused avatars to perform certain animations, holo-emotes involve special graphical effects independent of the avatar's movements. All holo-emotes are visual effects only; they do not produce sounds. Players can request holo-emotes from Image Designers with skills in the hairstyling tree. Image designers are granted more holo-emotes as they level up this tree.
Source References
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