Difference between revisions of "Image Design Experience (Game Mechanics)"
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+ | A (non-Master) ID gains experience by making a change to a character, giving holo-emote(s), or migrating stats. The exp does not stack, meaning that each modification done within one session only count towards the first modification done. Players do not get experience for all modifications done in that session, just the first one attempted. Experience can be acquired by image designing ones self or by image designing another player. Experience is granted when the image design session successfully completes. The activities that generate experience along with the amount of experience gained after committing the image design change are as follows: | ||
+ | |||
+ | |||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Hair styles (incl. frills, lekkus, ridges, horns) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Head hair color | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Eyebrow color | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Lip color | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Eye shadow on or off | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Eye shadow color | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Char creation color palettes | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>IMAGE DESIGN I<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Facial hair color (Human male) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Hair trim color (Bothan female) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |}<br /><br /><br>IMAGE DESIGN II<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Frill tip color (Rodian male) | ||
+ | | 50 | ||
+ | | 100<br /> | ||
+ | |- | ||
+ | | Eye color | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |}<br /><br /><br>IMAGE DESIGN III<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Horn color (Zabrak) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Additional hair styles | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |}<br /><br /><br>IMAGE DESIGN IV<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Freckles | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Rodian nose color | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Eyebrow shape | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Facial hair (Human males) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Additional hair styles | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |}<br /><br /><br>NOVICE IMAGE DESIGNER<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Stat Migration | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | 2000 | ||
+ | |- | ||
+ | | Additional hair styles | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Fur color (One half of Wookiee fur, Bothan) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Lip fullness | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | Cheeks | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | 96 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>HAIRSTYLING I<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Beehive, Brainstorm, Imperial, Rebel holo-emotes | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Additional hair styles | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | 128 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>HAIRSTYLING II<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Bubbles, Hologlitter, Holonotes, Sparky holo-emotes | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Additional hair styles | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | 160 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>HAIRSTYLING III<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Bullhorns, Champagne, Technokitty, Phonytail holo-emotes | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Additional hair styles | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | 192 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>HAIRSTYLING IV<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Butterfly, Blossom, Haunted, Hearts, All holo-emotes | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Additional hair styles | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | 224 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>FACIAL I<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Chin | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | Mouth width | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | 128 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>FACIAL II<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Nose width | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | Nose protrusion | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | Nose length | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | 160 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>FACIAL III<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Brow (Wookiee) | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | Sensors (Rodian) | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | Eye shape (does angle) | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | Eye size | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | 192 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>FACIAL IV<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Ears | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | Jaw | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | Gullet (Mon Calamari) | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | 224 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>BODY I<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Fur pattern (Wookiee) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | 128 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>BODY II<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Muscle | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | 160 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>BODY III<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Height | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | 192 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>BODY IV<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Weight | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | 224 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>MARKINGS I<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Tattoo color (Zabrak) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | 128 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>MARKINGS II<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Spot/stripe color (Mon Calamari) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | 160 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>MARKINGS III<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Lekku pattern color (Twi’lek) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Spot/stripe style (Mon Calamari) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | 192 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>MARKINGS IV<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Tattoo style (Zabrak) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | Fur marking color (2nd half of Wookiee fur) | ||
+ | | 50 | ||
+ | | 100 | ||
+ | |- | ||
+ | | 224 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |}<br /><br /><br>MASTER IMAGE DESIGNER<br><br /> | ||
+ | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
+ | | Image Design Modification | ||
+ | | Experience ID'ing self | ||
+ | | Experience ID’ing other | ||
+ | |- | ||
+ | | Torso (All females but Trandos, Wookies, & Mon Cals) | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | Skin color | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | Head size (Wookie) | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | Age | ||
+ | | 150 | ||
+ | | 300 | ||
+ | |- | ||
+ | | 256 color palette | ||
+ | | <br /> | ||
+ | n/a | ||
+ | | n/a | ||
+ | |} | ||
==Source References== | ==Source References== |
Latest revision as of 01:10, 5 September 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsA (non-Master) ID gains experience by making a change to a character, giving holo-emote(s), or migrating stats. The exp does not stack, meaning that each modification done within one session only count towards the first modification done. Players do not get experience for all modifications done in that session, just the first one attempted. Experience can be acquired by image designing ones self or by image designing another player. Experience is granted when the image design session successfully completes. The activities that generate experience along with the amount of experience gained after committing the image design change are as follows:
IMAGE DESIGN I
IMAGE DESIGN II
IMAGE DESIGN III
IMAGE DESIGN IV
NOVICE IMAGE DESIGNER
HAIRSTYLING I
HAIRSTYLING II
HAIRSTYLING III
HAIRSTYLING IV
FACIAL I
FACIAL II
FACIAL III
FACIAL IV
BODY I
BODY II
BODY III
BODY IV
MARKINGS I
MARKINGS II
MARKINGS III
MARKINGS IV
MASTER IMAGE DESIGNER
Source References
|